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[?] *.collisionmesh, *.staticmesh - native application is 3DS MAX ?
https://forum.realitymod.org/viewtopic.php?t=12803
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[?] *.collisionmesh, *.staticmesh - native application is 3DS MAX ?
Posted:
2006-12-18 16:20
by
Sandy_Beret
*.collisionmesh, *.staticmesh - their native application is 3DS MAX ?
Posted:
2006-12-18 16:34
by
e-Gor
Nope. The only applications that can open them natively are battlefield series of games and the bf2 editor
The max tools can be 'tweaked' to let you import them - but you shouldn't be editing Dice models at all.