BF2 squad player limit
Posted: 2014-04-11 13:59
Hello, i noticed that on PR the squad player limit has been increased. I have some knowledge in assembler. Could you give me the offset adress to edit plz?
Sorry, but what are you talking about? The current squad member limit has been increased to 8 members per squad. He was directing his question at the assembly coder (Tema) who found the offset and modified the values for the maximum number of players per squad. The total number of squads could not be changed, however.smgunsftw wrote:https://www.realitymod.com/forum/f18-pr ... tions.html
Squad Sizes are hardcoded, in other words, extremely hard to modify. 6 is current limit. The devs limited servers to 100 players instead of 128 players simply because the squad system couldn't support 128 players.
Here is a simulated setup using Wanda Shan's Asset Layout in a 128p world (moar INF than normal due to the extra players).Unarmed Civilian wrote:I'm probably wrong and the devs know about it already but how come we wouldn't have enough squads for every one on a 128 match?
I mean, 64 on each side. So, 9 squads times 8 men = max number of players in squads is 72.
We still have a surplus of 8 slots in the big picture. The maximum we could reach would be a 144 player cap where 72 on each side. Just saying. Not that its viable, taking into account how laggy this could reach.
Not necessarily...Unarmed Civilian wrote:I'm probably wrong and the devs know about it already but how come we wouldn't have enough squads for every one on a 128 match?
I mean, 64 on each side. So, 9 squads times 8 men = max number of players in squads is 72.
We still have a surplus of 8 slots in the big picture. The maximum we could reach would be a 144 player cap where 72 on each side. Just saying. Not that its viable, taking into account how laggy this could reach.
Push the numbers up to 10 men per squad, even if its to sustain the 100 players limit. I'd really enjoy that because, personally, sometimes I play with around 10 friends or 12, so we fill a squad and there are 2, 3 or 4 even other guys that have to join another squad, and thats a drawback, not only for us but for everyone.X-Alt wrote:Here is a simulated setup using Wanda Shan's Asset Layout in a 128p world (moar INF than normal due to the extra players).
1:Tanx:4/8(Locked)
2:CAS:3/8(Locked)
3:APC: 6/8 (Locked)
4:WINFANTRY:8/8
5:CLANFANTRY6/8(Locked)
6ERPFANTRY 8/8
7:MUMBLE INF:8/8
8:SRS INF 8/8
9:Mortars\Another lanuage 4\8
Only 55, even if Squad 9 was packed it would not have enough.
Except there is usually a few inf squad that got locked out of asset squad but can't find enough people (2/8 or even 1/X-Alt wrote:Here is a simulated setup using Wanda Shan's Asset Layout in a 128p world (moar INF than normal due to the extra players).
1:Tanx:4/8(Locked)
2:CAS:3/8(Locked)
3:APC: 6/8 (Locked)
4:WINFANTRY:8/8
5:CLANFANTRY6/8(Locked)
6ERPFANTRY 8/8
7:MUMBLE INF:8/8
8:SRS INF 8/8
9:Mortars\Another lanuage 4\8
Only 55, even if Squad 9 was packed it would not have enough.