Page 1 of 1

Class suggestion

Posted: 2006-12-19 15:27
by Grahvem
In most armies I guess, we got a type of engineers.. they are called Sappers, they blow things up.
They could be armed with a sub machinegun.. but give them all kinds of explosives..

suggested loadout
Knife, smg 4x magazines, 2-4x handgranades, 2xc4 ,2-3x landmine, 4-6x claymore, perhaps 2x slam?

Posted: 2006-12-19 15:31
by $kelet0r
2-4x handgranades, 2xc4 ,2-3x landmine, 4-6x claymore, perhaps 2x slam?
buddha, how much would all that weigh??? :confused:

Easier would be to simply use the ingame combat engineer, who in reality is an explosives specialist. Remove the magic wrench, replace it with the shotgun as a secondary and voila

Posted: 2006-12-19 15:41
by Grahvem
$kelet0r wrote:buddha, how much would all that weigh??? :confused:

Easier would be to simply use the ingame combat engineer, who in reality is an explosives specialist. Remove the magic wrench, replace it with the shotgun as a secondary and voila
Remove wrench, and add more c4 and and some claymores =P
And about weigh, well. 40-60kg?

Posted: 2006-12-19 15:55
by bosco_
Grahvem wrote: suggested loadout
Knife, smg 4x magazines, 2-4x handgranades, 2xc4 ,2-3x landmine, 4-6x claymore, perhaps 2x slam?
Already the Claymores and mines would weigh ~50 kg

Posted: 2006-12-19 16:27
by Grahvem
Still, i would like to see a class with shitloads of explosives.

Posted: 2006-12-19 16:47
by Aljen
Grahvem wrote:And about weigh, well. 40-60kg?
Then I suggest that this new class would be able only to crawl.
Very Slowly.