A few questions from a noob.
Posted: 2006-12-21 13:21
Greetings,
. Ive made the decision, after both playing previous BF games, to never ever play vanilla. Though, this is my first time i will ever play PRMM, even BF2. Ive read the wiki, but i still have some (prbably totally noob) questions.
1. Is the health bar still there?
2. With the SA7 Grail, is it a fragmentation case set to explode at a certain level, or do you actually have to make contact with the plane/heli?
3. Do AA and AT infantry have splash damage?
4. Is the SOFLAM night vision, or just really powerful binocs?
5. Are there scope modifications for the sniper rifles in PRMM, such as night vision and infrared?
6. Does the M2 SLAM have anti infantry capabilities?
7. Are there pick-up kits of limited weapons in PRMM, or has this need been eliminated by the introduction of the quartermaster?
8.Do AT weapons have generally flat or high trajectories?
9. Are there tank sights planned for the tanks? (sorry if this was only in WW2, ive played 6 months of FH so far
)
10. Do tanks have the ability of night vision?
11. Overall in tanks, what are the most vulnerable areas? Top, treads, or back armor?
12. Do squad MGs (like M60 and SAW) have deployable bipods? Do sniper rifles have deployable bipods?
13. In BF2 do you still have to type "ftk" and "ptk" in the console?
14. The guide mentioned car bombing with IEDs, is this a legal tactic accepted on most servers, or still regarded negatively as intentional tking?
15. I have a Radeon X1300 and 1 gig of RAM, is that fine?
1. Is the health bar still there?
2. With the SA7 Grail, is it a fragmentation case set to explode at a certain level, or do you actually have to make contact with the plane/heli?
3. Do AA and AT infantry have splash damage?
4. Is the SOFLAM night vision, or just really powerful binocs?
5. Are there scope modifications for the sniper rifles in PRMM, such as night vision and infrared?
6. Does the M2 SLAM have anti infantry capabilities?
7. Are there pick-up kits of limited weapons in PRMM, or has this need been eliminated by the introduction of the quartermaster?
8.Do AT weapons have generally flat or high trajectories?
9. Are there tank sights planned for the tanks? (sorry if this was only in WW2, ive played 6 months of FH so far
10. Do tanks have the ability of night vision?
11. Overall in tanks, what are the most vulnerable areas? Top, treads, or back armor?
12. Do squad MGs (like M60 and SAW) have deployable bipods? Do sniper rifles have deployable bipods?
13. In BF2 do you still have to type "ftk" and "ptk" in the console?
14. The guide mentioned car bombing with IEDs, is this a legal tactic accepted on most servers, or still regarded negatively as intentional tking?
15. I have a Radeon X1300 and 1 gig of RAM, is that fine?