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[Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 12:22
by The_Turkish_Moose
More information to come...

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...It's play time!

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 13:21
by Mineral
I can see a mosque, playground, american steakhouse old fortress and a mixture of west and jungle overgrowth.

I guess the map has no real-life based location? :D

Tbh, why I too like new map concepts and all, it's much more beneficial to just focus on one map. I know the finishing line is a hard part to do but this way we might all get to enjoy your work instead of just seeing a few threads with a few screenshots. PR doesn't have 10 more years of life in it so if you want to see your work played you should really focus on one and finish it completely :)

Also,tweak the fog setting. It doesn't look like mist but also obscures the view with this white-ish overlay which makes everything look grey.

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 13:36
by The_Turkish_Moose
I can see a mosque, playground, american steakhouse old fortress and a mixture of west and jungle overgrowth.
Its an amusement park with different themed locations like Disney has frontier land, fantasy land, adventure land e.c.t.
I guess the map has no real-life based location?
Fictional location in American based around a theme park

I should finish my other maps first, I know I should - I have three maps I'm working on now and do not plan to start any more maps until they are finished!

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 13:50
by Spec
Well, that's new. 4km? All theme park?

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 14:59
by The_Turkish_Moose
Well, that's new. 4km? All theme park?
Haha impossible

The map itself is 4km but the theme park site is currently just under 1km - around size as Disneyland (excluding the car parks e.c.t)

Of course, I've had to be creative when it comes to the limited number of rides so there will be a lot of shops and restaurants in Wonderland

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-24 15:37
by CTRifle
Like mineral said, get the first one done first! I wanna see it ingame :D but cool scenario either way

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-27 23:48
by bren
TURK!! Very nice..

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-28 04:14
by Insanitypays
Map looks really great- good work so far. It brings questions to mind though
like why are we fighting over wonderland

and why wonderland- wonderland makes me think of Alice.

why not wallyworld
or something creepier
like funland

or six frags

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-28 11:36
by Rhino

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-29 16:46
by The_Turkish_Moose
why are we fighting over wonderland
This American theme park is occupied by foreign forces. It is intended to be a key strategic position in a fictional invasion against the US
and why wonderland- wonderland makes me think of Alice.
No reason what so ever

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-07-29 17:25
by The_Turkish_Moose
I have a couple of questions that need answering
1 - Is it possible to change the amount that trees sway
2 - How much of a performance impact does undergrowth have?

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-08-07 07:16
by pr|Zer0
wow...you have 2 running projects...good luck with that.
in the editor, you have a field called object sway - it has a value between 0(disabled) and 1(enabled-full sway). try to play around with 0.5 etc

Re: [Map] Operation Wonderland (4km) [WIP]

Posted: 2014-08-08 19:38
by The_Turkish_Moose
in the editor, you have a field called object sway - it has a value between 0(disabled) and 1(enabled-full sway). try to play around with 0.5 etc
Thanks Zero
wow...you have 2 running projects...good luck with that.
Even if I only finish one map, or none what so ever, I don't mind - I enjoy creating the maps themeselves. Whether it gets played or not does not, matters in no way to me. I like to create stuff!

I do hope to release one map however as people seem to really want to play them!