Midnight_o9 wrote:You're so cute.
FOV is part of the game, just go buy yourself a few screens and tadaa you're good to go. I'm fairly certain that tape and sharpie or even 3rd party software wasn't part of the game.
It's plain cheating, maybe not the worst case of cheating, but still cheating.
In the end it's just lame and nobody's gonna punish you for doing that, but it's just lame.
The RPG effective range IS actually 200m, both ingame and IRL, hence why there are no sight beyond 200, what do they have to fix? At some point you just have to stop blaming the devs and realise you're the one who doesn't know how to play...
Also if you think the insurgents suck, you should go get some training (without your fancy tools) because they're very far from "sucking". I've seen insurgents win a lot more than blufor.
I realise it is quite a "dirty way to play the game/ playing dirty but I enjoy the game by winning against an adversarial opponenent in a fair manner, even if this case it requires me playing (fair) but dirty. This whole video actually sparked from an idea I had while playing a few weeks on Kokan. I was playing as the insurgent team, the round starts, I spawn on the cache, which is exactly the same spot as in my video.
Everyone for some reason starts firing into the air (I mean EVERYONE) "praying to allah", and being pretty rowdy. An admin uses !s and tells everyone to shut up. By this point there is smoke all over the cache from idiots throwing it around. Lo and behold, an enemy LAV-III come rushing to that exact same spot in the video. At least 10 people die in the first minute because the smoke worked in the enemy's favour.
I slink around with just a regular rifleman AT to the exact same spot as the video. Ensue the next five minutes of me firing 10~ RPGs and dying at least 3 times with no shots. I just wanted so badly to give that cocky APC crew a reason to not stay out in the open for so long, away from infantry support, and so noticeably. A man with a heavy Russian accent comes over to my side with the taliban HAT kit.
The day is saved! Or not. I try spotting for this guy for at least 3 minutes, and he has the shittiest, most low quality mic, and speaks only a lick of English. In the course of the 3 minutes, he misses his first two RPGs, and I really don't know if he even understands what I mean when I say "aim a little higher".
I'm trying to talk to my squad leader who is Portuguese and speaks English at a basic level, trying to get him to place an attack marker on the APC. In the end after asking him to mark it for me a couple of times, he gives me an incorrect range of 300 (It was 400 in the video I recreated!) So this whole time, because of a language barrier (HUGE problem for me in Project Reality) I am not even helping myself, this Russian guy with the RPG, or the team.
The Russian guy eventually dies next to me. I pick up his RPG and reload it from an ammobag off a dead guy's kit. As I take an aim myself, peek around the corner, miss, and die, I feel so robbed and uncertain. Was I really communicating with my squaddies in the most effective manner? Could I have spoken more clearly to the Russian guy? Is this LAV hugging the edge of the map with superior range and accuracy rivalling me, in this very moment, fair? What can I do to prevent this issue from happening again? Maybe there is a range system I can figure out so next time I stand a chance and not fail my teammates with my sole job of denying the APCs their power, not needing to rely on so many factors (like language) that are not always there, every match, 100% of the time.