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PR Crashing while loading new map
Posted: 2014-09-25 22:08
by Tyso3
Hi all, Been around on PR since its very early days so im not new to this.
I have had NO issues at all, even when i used to run PR on my crappy laptop
But since the last update for some reason i am having a bizarre crashing bug.
Game will startup fine, will load the map fine, will let me play the entire round etc all good.
but as SOON as they next map starts loading (doesnt matter what it is) my Project reality will stop working and go back to desktop, no error message no nothing.
When i relaunch and rejoin the same server, the map loads fine.
So the issue only appears when loading a new map when i have already played at least 1 map on the server.
Anybody had issues like this or similar? The only thing i can think of that has changed on my system side of PR is turning effects from MED to HIGH, however i have now put them back to what they were before, to no effect.
Any help would be appreciated.
Re: PR Crashing while loading new map
Posted: 2014-09-25 22:46
by LITOralis.nMd
usually caused by running out of RAM, or virtual memory, or virtual memory on your HDD being too slow, or running out of video RAM. (or fragmented pagefile, full HDD, running notebook in power saving power mode, )
Please post your system specs:
prlauncher->Support->'Copy to clipboard' button
paste everything in this thread.
Re: PR Crashing while loading new map
Posted: 2014-09-25 23:11
by Tyso3
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Home Premium (6.1.7601)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: ASRock FM2A55M-HD+
Processor: AMD A10-6800K APU with Radeon(tm) HD Graphics (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: DIMM 0: 8.00 GB @ 1600 MHz
Page File: 7.43 GB
.NET Framework: 4.5+ Release Build: 378681, Runtime: 4.0.30319.18331
Display Information
-------------------
Display Device(s): Generic PnP Monitor on AMD Radeon HD 8670D
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
Driver Version: 13.251.0.0
Display Memory: 512.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Speakers (Realtek High Definiti
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Steam\steamapps\common\Battlefield 2
Free: 119.63 GB, Total: 931.41 GB, FS: NTFS, SSD: False
Mod Path: C:\Program Files (x86)\Steam\steamapps\common\Battlefield 2\mods\pr
Free: 119.63 GB, Total: 931.41 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\PC\Documents\ProjectReality\Profiles
Free: 119.63 GB, Total: 931.41 GB, FS: NTFS, SSD: False
Update DL Path: C:\Users\PC\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 119.63 GB, Total: 931.41 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\PC\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 119.63 GB, Total: 931.41 GB, FS: NTFS, SSD: False
Game Information
----------------
Installed Mods: bf2, pr, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.2.1.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: Tyso3
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: Off
VSync: False
Terrain Quality: High
Effects Quality: Medium
Geometry Quality: High
Texture Quality: Medium
Lighting Quality: High
Dynamic Shadows: Off
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Re: PR Crashing while loading new map
Posted: 2014-09-26 18:55
by LITOralis.nMd
I'd guess you're running out of VideoRAM.
Try to minimize the amount of VRAM being used by windows in the background,
you can do this manually, or you can download razer gamebooster.
If you set your windows desktop to look like WindowsXP classic , it saves like 40MB to 70MB of videoRAM.
Also try deleting shader cache:
PRLauncher->Support->Utilities ta->Clear Shader Cache button.
Re: PR Crashing while loading new map
Posted: 2014-09-27 03:25
by Tyso3
I will attempt the shader cache, as that has solved problems in the past.
But considering i often run Arma 3 with mods on 75 player servers with no similar issues, i highly doubt it is VRAM, especially as it has not happened anytime prior.
Re: PR Crashing while loading new map
Posted: 2014-09-28 22:31
by Tyso3
Clearing the cache appears to have sorted it thus far, 2 seperates games have loaded new map. Will update if problem persists