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Enemys on friendly side

Posted: 2014-10-19 06:52
by [md]MadMak[rus]
Description:
Well, on Kozelsk I shot an enemy guy and it counted as teamkill. On a second map (Burning sands) wierd things started to happen. I saw enemys on my side and even in my squad, on the map and nicknames above thier heads (hacks :)

Steps to Reproduce:
Don't know

Screenshots / Video:
https://yadi.sk/i/Pj7QqdYMc8JWe
https://yadi.sk/i/D_-e3ywTc8JXX
https://yadi.sk/i/ZXLwLKd0c8JYJ
https://yadi.sk/i/qd00rot8c8JYp
https://yadi.sk/i/wA6zQo9qc8JZX
https://yadi.sk/i/BN77pQwHc8JaQ
https://yadi.sk/i/lncbWv7Ic8Jav
https://yadi.sk/i/g6fL0Bvyc8JbP
https://yadi.sk/i/qJcmndrfc8Jbs

Tested On:
Kozelsk, Burning sands Ins Std
MeRk server
pr v1.2.1.0

Code: Select all

System Information
------------------
  Operating System: Майкрософт Windows 8.1 Профессиональная (6.3.9600)
      Architecture: 64-разрядная
   Current Culture: Russian (Russia)
       Motherboard: ASUSTeK Computer INC. P8Z68-V LX
         Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (Physical: 4, Logical: 4)
            Memory: 8,00 GB
      DIMM Modules: ChannelA-DIMM1: 4,00 GB @ 1600 MHz
                    ChannelB-DIMM1: 4,00 GB @ 1600 MHz
         Page File: 1,86 GB
    .NET Framework: 4.5.1, Runtime: 4.0.30319.34003

Display Information
-------------------
 Display Device(s): AOC 2367M on NVIDIA GeForce GTX 550 Ti
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 9.17.10.3347
    Display Memory: 2,06 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Динамики (Realtek High Definiti
 Primary Recording: Микрофон (Realtek High Definiti
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: E:\Games\Battlefield
                    Free: 496,53 GB, Total: 931,51 GB, FS: NTFS, SSD: False
          Mod Path: E:\Games\Battlefield\mods\pr
                    Free: 496,53 GB, Total: 931,51 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\MakMak\Documents\ProjectReality\Profiles
                    Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True
    Update DL Path: C:\Users\MakMak\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True
   Update Log Path: C:\Users\MakMak\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True

Game Information
----------------
    Installed Mods: bf2, pr, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.2.1.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: MadMak.41
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
   Graphics Scheme: Medium
     Multisampling: 4x
             VSync: False
   Terrain Quality: Low
   Effects Quality: Medium
  Geometry Quality: Low
   Texture Quality: Medium
  Lighting Quality: Low
   Dynamic Shadows: Medium
    Dynamic Lights: Medium
 Texture Filtering: Medium
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
Could it be related to Python? I am developing websites on Django framework.

Re: Enemys on friendly side

Posted: 2014-10-19 08:11
by Psyrus
An admin probably ran a !scramble while the game was running.

It royally breaks everything!

Re: Enemys on friendly side

Posted: 2014-10-19 09:42
by camo
Psyris didn't this happen to you on operation marlin with me?

Re: Enemys on friendly side

Posted: 2014-10-19 10:26
by piepieonline
Hang on, scramble causes this if run mid round? I thought it crashed the server..?

Re: Enemys on friendly side

Posted: 2014-10-19 10:42
by Psyrus
camo_jnr_jnr wrote:Psyris didn't this happen to you on operation marlin with me?
Yeah that's exactly right
[R-DEV]piepieonline wrote:Hang on, scramble causes this if run mid round?
That's correct, I've seen it 3 separate times now. It does not crash the server.