Available Modeler, looking for projects
Posted: 2015-04-26 22:25
Hey all, not sure if this site (or project) is really still alive, but I'm interested in some bf2 modding projects and I'm available for models, textures, and a little animating here and there.
First, a little back story. I started getting interested in bf42/bfv mods back when I was 14-15 (I'm 21 now) and haven't ever really stopped working on games since. Over the years I've used 3dsmax and photoshop for many of my own projects in the battlefield series and multiple other game engines. (Unreal, etc. ) I've recently picked up modding bf2 again because of the simplicity and versatility, and I'm interested in helping out with other people's projects.
I'm currently working on a Vietnam conversion mod for bf2, but would be interested in spending time on some other projects. As a heads up I don't have much experience in organic modeling and skinning however, I have spent most of my time on non-organic objects, static or dynamic.
Lastly, I've never modded PR, nor played it often, and I'm not sure whether that is a prerequisite for this forum. I'm open to projects related to PR or not, and I know it seems a bit silly to post in PR forums when my topic doesn't specifically apply to it, but it definitely seems like this is the most active bf2 modding forum currently.
Thanks all
First, a little back story. I started getting interested in bf42/bfv mods back when I was 14-15 (I'm 21 now) and haven't ever really stopped working on games since. Over the years I've used 3dsmax and photoshop for many of my own projects in the battlefield series and multiple other game engines. (Unreal, etc. ) I've recently picked up modding bf2 again because of the simplicity and versatility, and I'm interested in helping out with other people's projects.
I'm currently working on a Vietnam conversion mod for bf2, but would be interested in spending time on some other projects. As a heads up I don't have much experience in organic modeling and skinning however, I have spent most of my time on non-organic objects, static or dynamic.
Lastly, I've never modded PR, nor played it often, and I'm not sure whether that is a prerequisite for this forum. I'm open to projects related to PR or not, and I know it seems a bit silly to post in PR forums when my topic doesn't specifically apply to it, but it definitely seems like this is the most active bf2 modding forum currently.
Thanks all