Autocannon recoil on APCs
Posted: 2015-06-01 22:13
VEHICLES: Updated autocannons on multiple vehicles to have basic recoil.
So, some feedback on the autocannon recoil, I do not understand why this was added.
To start off, watch these videos closely.
VBCI
30mm on bradley chassis
BMP-2M berezhok
As you can see, there is little to no recoil in APCs when firing. This is why I do not understand the need for the added recoils. Yes, it may be immersive to some, but mostly it ruins gameplay.
Furthermore, the push recoil as said before while discussing the DSHK, causes the vehicle it is pushing to move/slide in PR without exception. This leads to complete inaccuracy/ineffectiveness and vehicle sliding on uneven terrains due to how the game and hit registration work along with ping. While sliding due to firing, half or more of your rounds deal no damage, vehicle shifts its position on hills and effectively renders your fired rounds after the first ones useless.
While searching videos for this, I only found BRDM-2 to have significant recoil while its 14.5mm turret was being fired.
BRDM-2 KPVT 14.5mm (Don't take in the BTR-60 part as it's firing a 30mm cannon that the vehicle is not originally designed for.)
Therefore I'm asking for this push recoil to be removed from all the APCs as it hurts gameplay. If requested I will make a video showing how this looks like in-game.
So, some feedback on the autocannon recoil, I do not understand why this was added.
To start off, watch these videos closely.
VBCI
30mm on bradley chassis
BMP-2M berezhok
As you can see, there is little to no recoil in APCs when firing. This is why I do not understand the need for the added recoils. Yes, it may be immersive to some, but mostly it ruins gameplay.
Furthermore, the push recoil as said before while discussing the DSHK, causes the vehicle it is pushing to move/slide in PR without exception. This leads to complete inaccuracy/ineffectiveness and vehicle sliding on uneven terrains due to how the game and hit registration work along with ping. While sliding due to firing, half or more of your rounds deal no damage, vehicle shifts its position on hills and effectively renders your fired rounds after the first ones useless.
While searching videos for this, I only found BRDM-2 to have significant recoil while its 14.5mm turret was being fired.
BRDM-2 KPVT 14.5mm (Don't take in the BTR-60 part as it's firing a 30mm cannon that the vehicle is not originally designed for.)
Therefore I'm asking for this push recoil to be removed from all the APCs as it hurts gameplay. If requested I will make a video showing how this looks like in-game.

