Fire/Bombs/Road Blocks - All that and more!
Posted: 2005-07-07 17:04
See, I was thinking about how, when you sucessfully blow something up, it disintegrates into nothing but a charred skeleton that eventually vanishes.
Now, wouldn't it makes a bit more sense if say, a hit tank didn't jump three feet into the air and turn into coal on impact? Wouldn't it rather begin burning a LOT, and then eventually have the fire die out, to leave a big heavy block of steel?
What I'm saying is, the wreckage ought to stay behind for the duration of the round. It might even form a natural road block, which means a soldier would have to think about how to solve the problem. C4'ring the thing and blowing it up? Or get a tank to push the wreck out of the way.
I think having the still burning reminders of others mishaps as a toasty example would be be good! And as for spawning new ones, that wouldn't be a problem, just more scrap metal into the gaping maw of doom.
If not the spawning of armored/airborne vehicles should be limited for what you have to start with, not counting rubber landing boats. Man, talk about having to watch your back. That'd be just as hardcore was the 1 minute spawn time thing. If you only have the vehicles you start with, that would REALLY make players act more careful.
And the next point. Car bombs. Of course there's already the "lovely" C4, but I think the middle eastern coalition should have the ability to place undetecable bombs in civilian vehicles. Granted, this will only amount to anything if civilian vehicles is actually included, but then think of the possibilities!
Dumb idea next up, but how about giving the engineer the ability to set up concrete roadblocks? (Thinking tank defence) I'm sure there would be some non-akward way to do it, and it would certainly be nice to not have jeeps just busting into a camp. They'd be easily destroyed by grenades, C4, or tanks or plane fire, but the idea would be to limit the enemys approach while you set up behind the lines.
Last up: Music, a little ambiance booster supplyed by radios in towns. I loved the music in Vietnam, especally because it gave you a good heads up warning when some boob would sneak up on you with "WAR" blasting on the radio. Music probably shouldn't be included in vehicles, but I do remember hearing a soldier say that his squad had hooked up a MP3 player to a tanks comlink, and that the whole squad always heard "Let the bodies hit the floor" by Drowning pool, and sometimes "The roof is on fire" when in a firefight (But of course, copyright issues are a TO-TAL biaaach on this issue) Anyway, I DO have some excellent arabic music is it ever becomes something that's picked up on.
Now, wouldn't it makes a bit more sense if say, a hit tank didn't jump three feet into the air and turn into coal on impact? Wouldn't it rather begin burning a LOT, and then eventually have the fire die out, to leave a big heavy block of steel?
What I'm saying is, the wreckage ought to stay behind for the duration of the round. It might even form a natural road block, which means a soldier would have to think about how to solve the problem. C4'ring the thing and blowing it up? Or get a tank to push the wreck out of the way.
I think having the still burning reminders of others mishaps as a toasty example would be be good! And as for spawning new ones, that wouldn't be a problem, just more scrap metal into the gaping maw of doom.
If not the spawning of armored/airborne vehicles should be limited for what you have to start with, not counting rubber landing boats. Man, talk about having to watch your back. That'd be just as hardcore was the 1 minute spawn time thing. If you only have the vehicles you start with, that would REALLY make players act more careful.
And the next point. Car bombs. Of course there's already the "lovely" C4, but I think the middle eastern coalition should have the ability to place undetecable bombs in civilian vehicles. Granted, this will only amount to anything if civilian vehicles is actually included, but then think of the possibilities!
Dumb idea next up, but how about giving the engineer the ability to set up concrete roadblocks? (Thinking tank defence) I'm sure there would be some non-akward way to do it, and it would certainly be nice to not have jeeps just busting into a camp. They'd be easily destroyed by grenades, C4, or tanks or plane fire, but the idea would be to limit the enemys approach while you set up behind the lines.
Last up: Music, a little ambiance booster supplyed by radios in towns. I loved the music in Vietnam, especally because it gave you a good heads up warning when some boob would sneak up on you with "WAR" blasting on the radio. Music probably shouldn't be included in vehicles, but I do remember hearing a soldier say that his squad had hooked up a MP3 player to a tanks comlink, and that the whole squad always heard "Let the bodies hit the floor" by Drowning pool, and sometimes "The roof is on fire" when in a firefight (But of course, copyright issues are a TO-TAL biaaach on this issue) Anyway, I DO have some excellent arabic music is it ever becomes something that's picked up on.


