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CTD video.con

Posted: 2015-06-05 11:59
by khtk1
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CTD while playing, happen more then once, on different maps

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2015-06-05T14:13:55

Critical Error: An unhandled exception has occured. Details are as follows:

The process cannot access the file 'C:\Users\ori i5\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.

Further details can be found in the following file:

[url]D:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.IO.IOException: The process cannot access the file 'C:\Users\ori i5\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
   at System.IO.StreamReader..ctor(String path, Encoding encoding)
   at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
   at Reality.BF2.Settings.Video.GetResolution(UInt16 a)
   at Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
   at Ca.a(UInt16 a)
   at Ca.a(Object a, FileSystemEventArgs b)
   at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
   at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7601)
Architecture: 64-bit
Current Culture: English (United States)
Motherboard: Gigabyte Technology Co., Ltd. Z97-HD3
Processor: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: ChannelA-DIMM1: 4.00 GB @ 1600 MHz
ChannelB-DIMM1: 4.00 GB @ 1600 MHz
Page File: 7.86 GB
.NET Framework: 4.5.1, Runtime: 4.0.30319.18444

Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 660
Generic PnP Monitor on NVIDIA GeForce GTX 660
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
1600 x 900 (32 bit) @ 59 Hz
Driver Version: 10.18.10.3960
Display Memory: 1024.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)

Audio Information
-----------------
Primary Playback: Speakers (Realtek High Definiti
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False

Disk Information
----------------
Install Path: D:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 350.64 GB, Total: 931.51 GB, FS: NTFS, SSD: False
Mod Path: D:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 350.64 GB, Total: 931.51 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\ori i5\Documents\ProjectReality\Profiles
Free: 28.80 GB, Total: 111.69 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\ori i5\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 28.80 GB, Total: 111.69 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\ori i5\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 28.80 GB, Total: 111.69 GB, FS: NTFS, SSD: True

Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.3.0.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None

Profile Information
-------------------
Profile 0001: F>-=SPEC=-
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: Off
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: True

Profile 0002: ooj
Type: Offline
View Intro: True
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Medium
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: Medium
Geometry Quality: Low
Texture Quality: Medium
Lighting Quality: Low
Dynamic Shadows: Medium
Dynamic Lights: Medium
Texture Filtering: Medium
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True

Re: CTD video.con

Posted: 2015-06-05 20:09
by DC_K
There's a couple of threads about that.. try the following
'[R-COM wrote:LITOralis.nMd;2074712']You have directories set to Read Only mode.

two ways to fix:

First way:
1. rename D:\Users\User\Documents\ProjectReality\Profiles\ to D:\Users\User\Documents\ProjectReality\Profiles-Old\
2. Run C:\Program Files (x86)\Project Reality\Project Reality BF2\PRBF2.exe once, you will get to main screen and says you must use launcher to run PR. Close game.
3. Start PRLauncher normally.

Second way:
Go to D:\Users\User\Documents\
Right Click the ProjectReality\ directory, select Properties.
Make sure you have Read/Write permissions set to ALLOW for your Windows Login account for everything except Special Permissions.
Click APPLY
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