Complaining

General discussion of the Project Reality: BF2 modification.
mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Complaining

Post by mammikoura »

not about the mod, the mod is great. But about the players.
Now I know this doesn't apply to all of you, but there are just a few things that I hate about the pr players. Though probably most who view this forum are not like this, because to my understanding noobs don't read forums, they are too busy killing people. But here is some things that players should think about. I think if people would read this and maybe even learn something this mod could become more fun to play for everyone.

But to the subject

Spawncamping

Why? Do people really enjoy getting free kills so much? To me it brings very little satisfaction to shoot someone who spawned 0.2 seconds ago. They have no way of defending themselves. Overall this ruins a lot of rounds.
Of course you might have to kill someone who just spawned when you are taking a flag or covering guys who are taking flags, but to see a lot of people camping inside uncappable spawns is just plain wrong)

M4 whoring
Yes it is the best weapon in the game right now. Does it mean that it's the only weapon you can use? I see very few medics/riflemen/at who would be a huge help to their team. Instead of those kits I see usually about 50% of the US team being spec ops. Now I take it this is just to get your precious k/d ratio up? Why can't people understand that this mod is supposed to be about teamwork, not your k/d ratio.

medics, ohh the medics
One question here. Why do I see so many medics just run right past me/over me while I'm there critically wounded lying on the ground calling for a medic?
When I'm medic the only thing I do is revive/heal people, last night on iGi I had my medic pack on my hands instead of the m16 for over 50% of the round. Yeah, I had 3 kills and 12 deaths in the end, but I revived about 20 people that round & got about 10 healing points. So I suggest that ALL medics would start doing their job, and this also applies to riflemen because too many times I've been using one of my last mags and asking for some ammo just to see a rifleman walk right past me without throwing an ammo bag.

voip anyone?
When I started playing this mod (I think it was version 0.2 or something like that back then) there were a lot of people using voip. Now a lot of the time I have to join a squad "teamwork" or "voip" or something like that to hear anyone using the voip function. But wait, it gets worse, way worse. 2 nights ago on iGi (I think) I just joined to the server. Looked up and saw a squad called "voip", so I join there, and no one says a word. Ask the SL if he is gonna open his mouth or not, but don't get a reply. Then I decided to leave the squad. And to my pleasant surprise I saw a squad called "voip2" I was like thank you god, thank you. So I join it, ask whats the plan. And total silence...
So do you really need to make a squad called voip if you are not going to use voip at all?

thanks
Now I'm glad there are still quite a lot of people who do this. Since sometimes when I revive someone he just runs away. (doesn't even want to be healed to full health) I'm like "I just ran through 2 streets full of flying bullets to save your ***, and I don't even get a thanks?" Myself, everytime someone revives me, even if it ends up so that before I can even get up someone shoots me I still say thanks. Same goes for healing people.

tk punishing
Now punishing is a good system if used correctly. The thing that pisses me off is that there are a lot of people who punish from every single teamkill. Like yesterday I was playing and one of our flags turned grey. So I turned there and used my granade launcher. Killed 2 enemies and 1 friendly, and even before I could say sorry I was punished. Whats the point in that?
What I do when I get teamkilled is, if it's clearly intentional, or just plain idiotic then I punish. If I have no idea how/why I was tk'd I wait for a moment. If he says he is sorry, I forgive, if he doesn't then I'll usually punish him. But if I can see that it's an accident (like someone throwing a grenade and it hits a tree/door/window frame or I'm right next to an enemy I forgive every single time because he didn't mean to kill me.

So I guess that's it. :wink:
I just hope that I managed to convert atleast 1 guy from worshipping his k/d ratio to helping his teammates. And I'm sorry if there are some spelling mistakes or stuff like that, I'm too tired to check for them.
Rhino
Retired PR Developer
Posts: 47909
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Post by Rhino »

we can only mod the game, we cant mod the players :p
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

'[R-DEV wrote:Rhino']we can only mod the game, we cant mod the players :p
hahahah, thats so true.
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

LOL LOL LOL< come on Rhino, you got to try, why dont you volenter for the first batch of player moding!and i know a mate who is great with his flick knife and got an A in biology, got nothing to loose!! :mrgreen:
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

not to sound like an anti-teamwork guy or anything, I am all for it, but consider this next time you see someone bragging about his/her K/D ratio:
How do you win a game?

Well, most cases, you win by making the opponents tickets go to 0.

Every kill you make, one ticket less for the enemy, every death, one ticket less for your team.

So, K/D ratio is important, if you are thinking on the context of wanting your team to win. You win if your team has a better K/D ratio then the other team.

I agree, teamwork is very important, using teamwork, you can improve all the K/D ratios in the squad, it is an important element.

But don't just bash someone cause they have a great K/D.

Look at my sig, I proudly show my best K/D ratio I have ever received. You may bash that but think about it, I am proud of it because I helped (considerably) my team to win.
IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Post by IAJTHOMAS »

'[R-DEV wrote:Rhino']we can only mod the game, we cant mod the players :p
*sigh* it seems so many things that could improve the mod are hardcoded. I blame DICE. :mrgreen:
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

GeZe wrote: But don't just bash someone cause they have a great K/D.
IF i am SL i congratulate them and when i am fed up of their superhigh K/D ratio, i order them to drop the kit and assign them some where alot more dangerous, got to spread the "wealth" out!!!! :wink:
Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

i seen a chinese sqaud of medic running around today, which was a nightmare they where like fooking ants as i kill one another one would revive.

but the m4 whores have replaced the support whores of old.
and this self healing medic culture is beyond a joke. medics healing them selves really really need to be disabled
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MrD
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Joined: 2006-05-13 16:21

Post by MrD »

If you make a squad called VOIP then just before you go out to do your first major tactical move you should simply shout out "rollcall! everyone sign-in" and if people don't respond, theres always the "manage squad" option :)

Auto-punish and punishing for TK's : theres a reason why it is disabled on iGi and why we don't have extremely angry people spitting and swearing a lot of the time like I have seen over the pond.

Forget kill/death ratios. It's all about how you kill the enemy, not how many times. Even if they kill you 4 times for every one death of theirs, if you do something utterly spectacular when taking that one and really inconvenience them, you've scored higher in grin factor :)
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Mekstizzle
Posts: 882
Joined: 2006-10-30 17:15

Post by Mekstizzle »

Spawncamping
I agree, however last time i gave a guy a break but he ended up killing me. It's just annoying. I think AASv2 will sort it out.

M4 whoring
Dam straight, get rid of the Spec Ops kit. I say. I hope they leave when 0.5 comes out. I don't care if that means less players.

medics, ohh the medics
Yeah, however wounded people need to be more visible on the radar and stay until they die.

voip anyone?
VOIP in game isn't that good, can't hear shit over all the sound effects. I guess TS is better.

thanks
Agree, however if i get revived and i'm not in cover, i run to cover. I usually say "follow" so the medic gets my drift. I hate it when i revive and they just stay there, it's upto them to get to cover once revived and get healed up.

tk punishing
Agreed, i try to give at least 10-20 seconds of time to say sorry before i punish.

So I guess that's it. :wink:
Oh there's plenty more. ;)
mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

GeZe wrote:not to sound like an anti-teamwork guy or anything, I am all for it, but consider this next time you see someone bragging about his/her K/D ratio:
How do you win a game?

Well, most cases, you win by making the opponents tickets go to 0.

Every kill you make, one ticket less for the enemy, every death, one ticket less for your team.

So, K/D ratio is important, if you are thinking on the context of wanting your team to win. You win if your team has a better K/D ratio then the other team.

I agree, teamwork is very important, using teamwork, you can improve all the K/D ratios in the squad, it is an important element.

But don't just bash someone cause they have a great K/D.

Look at my sig, I proudly show my best K/D ratio I have ever received. You may bash that but think about it, I am proud of it because I helped (considerably) my team to win.
Yeah k/d has a big effect, but don't forget about ticket bleed. And of course having a good k/d ratio is good (I've had like 30 kills 0 deaths with a sniper, and I'm proud of it) but to me getting a good k/d ratio shouldn't be more important than helping your teammates. Even as a sniper I'm probably helping my teammates more than killing the enemies. (spotting everything I see, covering them etc)

Mekstizzle:
yeah I don't mind if they run to cover, but sometimes they just run as far away as fast as they can. And I've looked in the mirror, I don't look that scary.
Valtasar
Posts: 656
Joined: 2006-06-18 09:50

Post by Valtasar »

but the m4 whores have replaced the support whores of old.
Can't agrea on that. Support whores can be on both team now only one team has M4 advantage. Besides support whore wasn't such a big problem IMO
Sorry for my English :roll:
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Thunder
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Joined: 2006-05-30 17:56

Post by Thunder »

it got worse towards the end.
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blud
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Post by blud »

If a player takes m4 all the time and kicks *** with it, he IS helping your team. Lots of dead enemies means your team can move into bases and have less enemies to fight against while doing it, which = greater chance of success.
duckhunt
Retired PR Developer
Posts: 3314
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Post by duckhunt »

GeZe wrote:not to sound like an anti-teamwork guy or anything, I am all for it, but consider this next time you see someone bragging about his/her K/D ratio:
How do you win a game?

Well, most cases, you win by making the opponents tickets go to 0.

Every kill you make, one ticket less for the enemy, every death, one ticket less for your team.

So, K/D ratio is important, if you are thinking on the context of wanting your team to win. You win if your team has a better K/D ratio then the other team.

I agree, teamwork is very important, using teamwork, you can improve all the K/D ratios in the squad, it is an important element.

But don't just bash someone cause they have a great K/D.

Look at my sig, I proudly show my best K/D ratio I have ever received. You may bash that but think about it, I am proud of it because I helped (considerably) my team to win.
Yea but play medic, revive all your man down people and you say ticketes on your team. Obviously killing does it, its what the games about.
You lose 1 ticket when a player gets killed, not wounded. So by reviving three guys you save 3 tickets for your team. All types of teamwork+playing contribute to ticket loss.
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

m4 whoring seriously pisses me off, really, it just way s u c k s
the last few days have been especially bad, one time a spec op whore snuck to a point that wasn´t to be attacked and just spawnraped, the other times only spec-ops on the other team and so on and on

the m4 is the worst thing yet to happen to pr in my opinion, and i know, we had the saws and rpks in the last release - but this is much worse in my opinion.
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

What nobody is mentioning is the lack of performance.
If you get 43/0 with the M4 there is no doubt you gave the team an incredible boost.
But, and this happens more often, you get 7/6 with your M4 whore style play then you hurt the team and you weren't there as rifleman to create a giant smoke cloud or as a medic to revive the SL in a critical time.

The new release will bring new player created problems and the best way to fix those problems is to explain it , over and over, to people in the game and in the forums.
I don't know how many of the players of PR read the forums but for those of us that do, it's up to us to pass on the suggestions about player conduct to the people in the games.
Kicking squad members is one way of doing it but that doesn't really correct the problem and only by endless repition will the message of teamwork, tactics and strategery get out to the general PR public.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Freshmeat
Posts: 367
Joined: 2006-12-03 02:57

Post by Freshmeat »

3 things here

1. M4 Nouthing wrong with it forsay, yes im sure its a bit powerful but if someone is good with it dont complain,

2. Spawnkilling..IM afraid i have to say that i feel this is ok Unless its Uncappable, if u keep Spawning at a point which is trying to be taken by opposing force every time off course u shall be shot, just Change spawns, And if its ur Last Spawn point and a capable one then guess u gotta just take it like a *****, However Spawnkillin/spawncamping on Non Cappable is no no, thats just badness, and unfortunatlly This happens in most online games

3. All the whinging: Theres too much of it!!!

Cheers
.:iGi:. Greg
Posts: 495
Joined: 2006-04-27 19:46

Post by .:iGi:. Greg »

Spawncamping

This is annoying, but if its the last flag and there are only a few minutes left then I don't have a problem with it. But if there are many flags and loads of time/tickets left then I definitely dislike people spawnraping then. As a server admin I can usually warn/kick/ban people doing that. Although if you are on the other team it does rely on someone from the other team to give you the name of the spawnraper otherwise I have no idea who they are.

M4 whoring
This is being addressed in the next update.

medics, ohh the medics
Totally agree. The last couple of days I have had some amazing rounds as medic, practically keeping the whole team alive, but when I died, there wasn't a medic in site. Also, those medics that revive you then run off, leaving you to bleed to death, grrrrrrr, pay attention!

Another thing, something that good squads and all of iGi do, is if you see a medic die, take his kit and revive him. It's not difficult. That soooo annoys me when people just walk by a dead medic and do nothing.

voip anyone?
We use TS as a clan, but I have found most decent squads use VOIP. I was playing tonight with some great people on our server and we had some great games, most of us used VOIP and it worked really well.

thanks
Totally agree. It's not difficult. Just press Q then move to thanks. 1 second is all it takes. Sometimes I feel like shooting them if they don't say thanks. :D

Sorry
Similar to thanking for getting revived, with the huge amount of TKs that you now find, it really annoys me when people don't say sorry.

Minimap
Use you minimap FFS!!! The amount of TKs that could be saved if people just kept an eye on the minimap and where other players were. I almost lost it tonight on sunset city, single handedly almost took the last flag, help arrived to get the flag up and then TKd me just before the flag was taken. It's almost as if you can expect to be Tkd by some idiot if you are too far behind enemy lines.

tk punishing
This, to me, is one of the single most annoying things in all of BF2. I can't stand TK punishing. When you accidentally TK someone, or someone is TKd and you get the credit for it, when a heli or vehicle explodes etc, then the twat punishes you. Grrr.

I don't understand why any servers have it turned on. What good purpose does it possibly serve. iGi server has it turned off.

But apart from these PR is just completely amazing and I love it.
bullit_toof
Posts: 171
Joined: 2006-03-26 13:12

Post by bullit_toof »

mammikoura wrote: tk punishing
I can't remeber which server it is, but there is one that kicks players who punish 3 times in one round.
I am the Sig
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