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Posted: 2005-07-08 03:23
by keef_haggerd
since this is the topic of staff, who is your sound guy, and where how does he get sounds? i was always curious about how games went about this, because it seems like it wouldnt be that hard to just go to a shooting range and record the sounds, and in some games the sounds are SO off.
i know NOTHING about audio stuff.
Posted: 2005-07-08 04:28
by Tactical Advantage
Yep,
Today at my work place, we were testing out some M249 LMG(3 of them) that we had converted to a 308 round, to have that sound in PR would scare the #### outta me...
Posted: 2005-07-08 16:49
by Dre
solo, we are definitely looking for talent. We're planning a webwide call soon, however, if anyone is interested in joining the team now, we're more than happy to take a look at your work.
Posted: 2005-07-08 17:12
by m0ldym1lk
solodude23 wrote:Speaking of sounds, cheack out this
demo from a combat sound site.
From now on, any game that doesn't sound like that will make baby Jesus cry

Posted: 2005-07-08 23:46
by BrokenArrow
haha dre i got your tester spot covered
on a more serious note i think that some of the other community members and myself were tossing around some pretty good ideas as far as a possible story line (should PR include one at all) could go. so i think a few of us would be up to that.
Posted: 2005-07-09 01:40
by Dre
I
bet.

Posted: 2005-07-09 22:31
by Stadler
Very nice sounds from the site. And solodude, I recognize you from TotalBF2.

Posted: 2005-07-10 06:08
by Figisaacnewton
That sound site is sooo beautiful... why can't bf2 sound like that....
I really hope PR sounds like that.
Posted: 2005-07-11 07:40
by Stadler
solodude23 wrote:[R-DEV wrote:Stadler]Very nice sounds from the site. And solodude, I recognize you from TotalBF2.
Ello Stadler, happy to see you on the team.

Whats your job for PR?
Skinner my friend.
Posted: 2005-07-11 12:27
by Ugly Duck
That sight was...

Posted: 2005-07-11 12:31
by Hoss
Bah I'm at work and that is a no go on the site lol. Shall be the firs thing I check out when I get back.