Muttrah Gameplay improvements
Posted: 2015-06-13 12:17
Having played Muttrah ALOT these last years i have some suggestions to present:
1. Remove Cobra, have 2 Attackhueys, (1 respawn, 1 dont), switch MTLB 30mm to BMP-1.
2. Keep Cobra, add Shilka,
3. same as 2 but also add 1 M1A2 and 1 T-72, Remove LAV25 and MTLB 30mm
4. Remove Cobra, Respawnable cashuey, add 1 LAV25, Add BMP-1
5. As a suggestion to spice the map up after all these years, move the MEC main to A-13 mountains and add more PoI on the eastern highway, and make the AAS be able to cap from both directions (reduce the meatgrinder, let the easter side get some much wanter action)
(add more city to the east along the coast and have another flag there.)
please discuss
1. Remove Cobra, have 2 Attackhueys, (1 respawn, 1 dont), switch MTLB 30mm to BMP-1.
2. Keep Cobra, add Shilka,
3. same as 2 but also add 1 M1A2 and 1 T-72, Remove LAV25 and MTLB 30mm
4. Remove Cobra, Respawnable cashuey, add 1 LAV25, Add BMP-1
5. As a suggestion to spice the map up after all these years, move the MEC main to A-13 mountains and add more PoI on the eastern highway, and make the AAS be able to cap from both directions (reduce the meatgrinder, let the easter side get some much wanter action)
(add more city to the east along the coast and have another flag there.)
please discuss


















