RendDX9 crash (PR13)
Posted: 2015-06-13 23:13
- Running PR 1.3 for the first time got that "cleaning up resources" crash
- Run it in windows mode, I got the following error message (image attached)
Debug assertion failed!
Module:RendDX9
File: C:/dice/Projects/BF2Branches/Patch_1_50/Code/BF2/RendDX9/RendDX9Init.cpp
Line: 538
Text: Failed to create d3d device. Unknown cause. Invalid call
Current confile:
- Litoralis told me to install Directx 9c with this link (thank you!)
https://www.microsoft.com/en-us/down...ils.aspx?id=35
- MS DirectX updater says I have everything I need (but I trust Litoralis more than Bill Gates, so)
- Run Windows Update, run installer again, nothing changed
- Searched MS Download Center and found DirectX End-User Runtimes (June 2010)
https://www.microsoft.com/en-us/downloa ... px?id=8109
- Installed, tried PR, same issue
- Adjusted everything to Low, tried again, same issue
I'm not a tech savvy, so I'm running out of ideas, any pointers?
The hard truth: Will I be able to run PR on this computer?
If you got this far, thanks for reading.
- Run it in windows mode, I got the following error message (image attached)
Debug assertion failed!
Module:RendDX9
File: C:/dice/Projects/BF2Branches/Patch_1_50/Code/BF2/RendDX9/RendDX9Init.cpp
Line: 538
Text: Failed to create d3d device. Unknown cause. Invalid call
Current confile:
- Litoralis told me to install Directx 9c with this link (thank you!)
https://www.microsoft.com/en-us/down...ils.aspx?id=35
- MS DirectX updater says I have everything I need (but I trust Litoralis more than Bill Gates, so)
- Run Windows Update, run installer again, nothing changed
- Searched MS Download Center and found DirectX End-User Runtimes (June 2010)
https://www.microsoft.com/en-us/downloa ... px?id=8109
- Installed, tried PR, same issue
- Adjusted everything to Low, tried again, same issue
I'm not a tech savvy, so I'm running out of ideas, any pointers?
The hard truth: Will I be able to run PR on this computer?
If you got this far, thanks for reading.
Code: Select all
System Information ------------------ Operating System: Microsoft Windows 7 Home Premium (6.1.7601) Architecture: 64 bits Current Culture: Spanish (Argentina) Motherboard: ASUSTeK Computer INC. P5KPL-AM SE Processor: Intel(R) Core(TM)2 Quad CPU Q8400 @ 2.66GHz (Physical: 4, Logical: 4) Memory: 4,00 GB DIMM Modules: DIMM A1: 2,00 GB @ 800 MHz DIMM B1: 2,00 GB @ 800 MHz Page File: 3,99 GB .NET Framework: 4.5.1, Runtime: 4.0.30319.18444 Display Information ------------------- Display Device(s): Monitor PnP gen?rico on Intel(R) G33/G31 Express Chipset Family Display Mode(s): 1280 x 1024 (32 bit) @ 60 Hz Driver Version: 8.15.10.1930 Display Memory: 256,00 MB Multisampling: DPI: 96 (100%) Audio Information ----------------- Primary Playback: Altavoces (Realtek High Definit Primary Recording: Micr?fono (Realtek High Definit Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2 Free: 98,14 GB, Total: 297,99 GB, FS: NTFS, SSD: False Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr Free: 98,14 GB, Total: 297,99 GB, FS: NTFS, SSD: False Profiles Path: C:\Users\Usuario1\Documents\ProjectReality\Profiles Free: 98,14 GB, Total: 297,99 GB, FS: NTFS, SSD: False Update DL Path: C:\Users\Usuario1\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 98,14 GB, Total: 297,99 GB, FS: NTFS, SSD: False Update Log Path: C:\Users\Usuario1\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 98,14 GB, Total: 297,99 GB, FS: NTFS, SSD: False Game Information ---------------- Installed Mods: pr Current Mod: pr Version: Standalone - 1.0 PR Version: 1.3.0.0 Language: english Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: Pastor_Mora Type: Offline View Intro: False Fullscreen: False Display Mode: 1280x1024@60Hz Display Mode Valid: True Graphics Scheme: Low Multisampling: Off VSync: False Terrain Quality: Low Effects Quality: Low Geometry Quality: Low Texture Quality: Low Lighting Quality: Low Dynamic Shadows: Low Dynamic Lights: Low Texture Filtering: Low Audio Provider: Software Provider Valid: True Audio Quality: Low EAX: True