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control key issue

Posted: 2015-08-19 17:35
by DedEye
Since I tend to crouch more than I jump and sprint more than either, I want to change the keys that control those actions.

I have made the sprint key=space....the jump key=left control...but cannot get crouch to accept=left shift.

I keep getting a messages that says that key is being used by land...air....helicopters, etc.

I have deleted the left shift from the land vehicles, but am unable to locate it being used in air or helicopters.

Is it just 'user error' or is there something that I am missing?

The reason for wanting to do this is due to my 68 year old, arthritic fingers.

Can anyone help me with this, please?

DedEye (because only one eye works)

Re: control key issue

Posted: 2015-08-19 18:11
by DC_K
not user error, just the way it works unfortunately

go to documents/projectreality/profiles/000x (x being whichever profile you use, usually its 0001)

open controls.con with notepad

look for "ControlMap.addKeyToTriggerMapping c_PICrouch IDFKeyboard IDKey_"

this is only to find where it is, make sure you edit the ENTIRE line

to bind it as left shift, the whole line will be:

ControlMap.addKeyToTriggerMapping c_PICrouch IDFKeyboard IDKey_LeftShift 0 0

save and test

if that doesnt work, let me know what keys you want modified and i'll make you a custom control.con

Re: control key issue

Posted: 2015-08-20 18:14
by DedEye
DC_K wrote:not user error, just the way it works unfortunately

go to documents/projectreality/profiles/000x (x being whichever profile you use, usually its 0001)

open controls.con with notepad

look for "ControlMap.addKeyToTriggerMapping c_PICrouch IDFKeyboard IDKey_"

this is only to find where it is, make sure you edit the ENTIRE line

to bind it as left shift, the whole line will be:

ControlMap.addKeyToTriggerMapping c_PICrouch IDFKeyboard IDKey_LeftShift 0 0

save and test

if that doesnt work, let me know what keys you want modified and i'll make you a custom control.con
DC K.....many thanks and it worked out perfectly. Well done, sir.