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V0.5 what date!
Posted: 2007-01-13 13:49
by RGG:Dale
When the next version out and can we have answers coming from the officials please such as eggman or at least a where abouts.

Posted: 2007-01-13 13:54
by bosco_
I'm not an official, but the release is expected in January.
https://www.realitymod.com/forum/t13097 ... pdate.html
Posted: 2007-01-13 13:56
by e-Gor
When it's done
We're expecting some time this month.
Posted: 2007-01-13 13:57
by RGG:Dale
i hope not january 31st because i heard it was supposed to come out january 7th which was obviously a rumor but i want a where abouts on this and if theres a chance it will pass into february.
Posted: 2007-01-13 14:00
by Downtown_two
Isn`t within the month "where abouts" enough? 18 days max. Just take a chill pill, you only annoy and wastes Dev`s time with this "when is it out" ****.
Posted: 2007-01-13 14:07
by luizinhuu
dude, even the devs don't know when it's coming out.. stop bugging
Posted: 2007-01-13 14:28
by MrD
The testers are quite active at the moment, in numbers to test some of the radically coded changes to the Mod to ensure that once it's released you'll fully appreciate this new build.
From a testers point of view, imagine yourself as a 10 year old kid and it's really the beginning of december and you are waiting for xmas all over again. You're excited? tense? but you are going to have to wait all the same, so remember all those little mind tricks you have to pass the time till xmas and put them back into action!
Posted: 2007-01-13 14:45
by Viper5
When Its Done
When Egg stops drinking
Whenever the heck it is out
Sometime in January hopefully
Posted: 2007-01-13 14:48
by IronTaxi
Trust US...its coming.... and it will be worth it... (although naturally there will be some who will hate the changes

)
Posted: 2007-01-13 15:15
by duckhunt
well if you bothered to look on the announcements/ files page youll find its already up for download
Posted: 2007-01-13 15:18
by Viper5
lmao
Posted: 2007-01-13 15:59
by jackal22
grr i actually went to check it as well
i have a question though, wont .5 mean tanks + apcs getting more armour?
as it is they are pretty weak to at rockets, but with this new tracks blowing off thing, wont their need to be more health to take advantage of all the 'symptoms'
Posted: 2007-01-13 16:05
by Maistros
There will be enough countermeasures to make armored vehicle drivers a lot more cautious.
Posted: 2007-01-13 16:46
by G.Drew
i dnt think its the armour that needs tweaking
i think the Hvy AT kit should get something like the MP5 cos that dam pistol is useless
id rather have throwing knifes!
Posted: 2007-01-13 16:57
by Top_Cat_AxJnAt
'[R-DEV wrote:(although naturally there will be some who will hate the changes

)
WEll they will either die on the battlefield or wont turn up to it, both ways are good with me!!!!!

Posted: 2007-01-13 16:59
by Top_Cat_AxJnAt
G.Drew wrote: Hvy AT kit should get something like the MP5 cos that dam pistol is useless
id rather have throwing knifes!
Then you shall get throwing knives, i see your point but you only ever need 1 H-AT and when you do, they are always surrounded by their squad mates who now have more assult rifles than they, mostly, know what to do with!!
4.0 gave more classes assult rifles, therefore this meant a special few that had highly specalized weapons could do with out assult rifles WITHOUT screwing up the game balance!
Posted: 2007-01-13 18:06
by Thunder
the AT kit is there to kill tanks, its a heavy peice of kit and is not there to go wacking infantry with, safety with this weapon depends on you using your teammates as meatshields....... oops im mean for protection
Posted: 2007-01-13 18:12
by Mekstizzle
G.Drew wrote:i dnt think its the armour that needs tweaking
i think the Hvy AT kit should get something like the MP5 cos that dam pistol is useless
id rather have throwing knifes!
You're joking? You can take out a tank with a couple of RPG's! From the front! I think the only time an RPG/Light AT should damage a tank is at the back. Even then a little bit. MBT's = ridiculously armoured in real life. Tanks are weak as shit, including their firepower (WTF is up with Heavy jeeps surviving HEAT rounds? They shouldn't even survive SABOT). Nothing should survive a tank round (regardless of its type) unless it's at least abit heavily armoured like an APC. Other than that, nothing.
I always laugh at the deviation of the coaxial and .50 cal HMG's on the vehicles too.
If tanks were weak like now, what would be the point in making it have a long spawn time, have to have crew kits to use etc.. nobody would bother as it would just be a 3 man death trap. Even now without kits people are reluctant.
Posted: 2007-01-13 18:22
by CodeSpartan
'[R-PUB wrote:MrD']
From a testers point of view, imagine yourself as a 10 year old kid and it's really the beginning of december and you are waiting for xmas all over again. You're excited? tense? but you are going to have to wait all the same, so remember all those little mind tricks you have to pass the time till xmas and put them back into action!
Yes, but Christmas is a fixed, known date

This is a little harder...