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Community interest in modelling static objects for PR

Posted: 2015-09-08 07:25
by Outlawz7
Recently I've brought up an issue in internal forums that would require a lot of new static object models in PR and in general, PR's static modelling team has always been Rhino and a few mappers running behind.

Before I continue I'd like to make a census of community members who have basic experience with modelling in 3ds Max and would be willing to make static objects, so please reply here if you're one of them. :-)

edit: see link
https://www.realitymod.com/forum/f605-c ... oject.html

Re: Community interest in modelling static objects for PR

Posted: 2015-09-08 13:24
by Mr.VdHeide
Yes.


I guess I could help. I am a starting modeler and so far I have only been modeling in 3DS max, but by the time I might help with this job I will have experience with UV maps as well. Right now I am working on 3 models which I will finish before I start on anything else, the Dutch DAF truck, an AML90 and another small project. When those projects are all done I am willing to help with this, whatever it may be. :D


Kind regards,




Dj.

Re: Community interest in modelling static objects for PR

Posted: 2015-09-09 09:52
by Kovanaama
I make the models ready for FDF first. Then i am happy to assist.

Re: Community interest in modelling static objects for PR

Posted: 2015-09-09 20:49
by Outlawz7
Great, I'll wait a few more days then reveal what this is about.

Re: Community interest in modelling static objects for PR

Posted: 2015-09-18 10:40
by Mr.VdHeide
Well, What is it about? :-o

I am kind of curious now...



Dj.

Re: Community interest in modelling static objects for PR

Posted: 2015-09-26 10:10
by Outlawz7