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[HELP] BF2 Editor control point options

Posted: 2015-09-21 06:46
by THE_PR_FAN
hello again friends....


i need some help understanding bf2 editor...
when i select a cp there are too many opts in tweaker bar

so what are they......i dont know some opts. like SUPLLY GROUP ID etc
so please help me......

Re: [HELP] BF2 EDITOR CONTROL POINT OPTIONS

Posted: 2015-09-21 07:47
by rPoXoTauJIo
'\bf2editor\Help' contains some basic description :)

Re: [HELP] BF2 EDITOR CONTROL POINT OPTIONS

Posted: 2015-09-21 08:30
by Ason
The most important ones are
Radius - Area of controlpoint(when you enter this area you will begin to cap)

AreaValueTeam1 - When team 1 has 100 points or more team 2 will bleed
AreaValueTeam2 - When team 2 has 100 points or more team 1 will bleed
These are usually just set to 200 or more on the last flags

TimetoGetcontrol and TimetoLoseControl - Team1 and Team2 time to cap a flag(can't remember which is which)

UnableToChangeTeam - Should be used on mainbases to make them not cappable

SupplyGroupID - order of flag cap, look at this tutorial for explanation:
https://www.realitymod.com/forum/f189-m ... -mode.html

Re: [HELP] BF2 EDITOR CONTROL POINT OPTIONS

Posted: 2015-09-21 09:08
by THE_PR_FAN
Thank you so much mate!!!
really appreciate your help!!!
------ THE_PR_FAN