okay right, so i ported a car and a weapon (the springfield rifle) from battlefield 1942 battlegroup42 mod to battlefield vietnam POE mod. since they both run almost the same engine, i expected that there wont be any issues. I did the same with bf2 and 2142: i ported content from bf2 to 2142 and there werent any issues like i have with bf1942 and bfvietnam. you can see the screenshots of the ported content here:
bf2 content in 2142 image - sgtsev3n - Mod DB
now lets get back to bf1942 and bfvietnam: i ported the content without any edits. i basically extracted them. i made no edits into the animation, textures or model. the only thing i did was changing the itemindex (so that it will appear in the kit) and the projectile. the same way when i ported content from bf2 to 2142. unlike bf2 & 2142, i get strange issues like here:
http://i.imgur.com/ofRUjnI.png
this is the springfield rifle
i have only animation issues there, idk if i have to edit them in the .tweak file or if i have to decompile the animations and edit them there.
and here the soviet car:
http://i.imgur.com/xwsVUHr.png
http://i.imgur.com/egUJaid.png
the problem with the soviet car are:
- that i cant enter the vehicle. when i press e, i get into the vehicle for a very short time and then it pushes me automatically out immediatly. i dont even have time to watch the interior of the car.
- the wheels going into the ground. sometimes it happen immediatly when the round begin, and sometimes it happens after some seconds.
- the damage model is not right, as you can see, there are 2 colored circles when damage model appears.
there are mods like WW2 for bfvietnam, made by EA, or battlegroup42 has released a alpha version for battlefield vietnam which contains some ships, pacific maps etc ported from bf1942. idk what im doing wrong.