Particle effects shaking
Posted: 2015-10-25 02:01
It seems that when you set the size of a particle to greater than 1 via the SizeGraph, the particle shakes when played in game. In the editor however, it doesn't do anything unintended.
This is what the size graph looks like in editor:

And this is what it looks like in game. You can see the system of spikey particles vibrating:
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I'm not certain that the size graph is the root cause of this phenomenon but it seems to be directly proportional to the amount of vibration. I've turned off collision and set all the unneeded physics parameters to 0 to no effect.
This is what the size graph looks like in editor:

And this is what it looks like in game. You can see the system of spikey particles vibrating:
Gfycat - jiffier gifs through HTML5 Video Conversion. Fast, simple gif hosting without size limits.
I'm not certain that the size graph is the root cause of this phenomenon but it seems to be directly proportional to the amount of vibration. I've turned off collision and set all the unneeded physics parameters to 0 to no effect.