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1.3.6.1 CTDing on Map Load

Posted: 2015-11-05 04:47
by Chefmoto1
Only seems to happen after I initially load into a server. I can play the first round fine, but after that it's almost guaranteed I will crash on the next map load. I've had a similar issue before and that was apparently mumble related, changing those settings like I did in the past doesn't seem to help.

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System Information
------------------
  Operating System: Microsoft Windows 7 Home Premium  (6.1.7601)
      Architecture: 64-bit
   Current Culture: English (United States)
       Motherboard: ASUSTeK COMPUTER INC. MAXIMUS VII HERO
         Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (Physical: 4, Logical: 8)
            Memory: 16.00 GB
      DIMM Modules: DIMM_A2: 8.00 GB @ 1600 MHz
                    DIMM_B2: 8.00 GB @ 1600 MHz
         Page File: 15.94 GB
    .NET Framework: 4.5.2, Runtime: 4.0.30319.34209

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 970
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 10.18.13.5582 (355.82)
    Display Memory: 4.00 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Speakers (Realtek High Definiti
 Primary Recording: Microphone (Realtek High Defini
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
                    Free: 64.32 GB, Total: 465.66 GB, FS: NTFS, SSD: True
          Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
                    Free: 64.32 GB, Total: 465.66 GB, FS: NTFS, SSD: True
     Profiles Path: F:\Zach\ProjectReality\Profiles
                    Free: 871.46 GB, Total: 1.82 TB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\Zac\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 64.32 GB, Total: 465.66 GB, FS: NTFS, SSD: True
   Update Log Path: C:\Users\Zac\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 64.32 GB, Total: 465.66 GB, FS: NTFS, SSD: True

Game Information
----------------
    Installed Mods: pr
       Current Mod: pr
           Version: Standalone - 1.0
        PR Version: 1.3.6.1
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: [TZ]Chefmoto
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
   Graphics Scheme: High
     Multisampling: Off
             VSync: False
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
Only thing I have in the logs.

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Project Reality Log File
PRLauncher.exe started at: 2015-11-01T23:47:58

Warning: Unable to set video setting: System.UnauthorizedAccessException: Access to the path 'F:\ProjectReality\Profiles\0001\Video.con.tmp' is denied.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.File.InternalDelete(String path, Boolean checkHost)
   at Reality.BF2.Settings.Video.SetSetting(UInt16 a, VideoSetting b, VideoLimitedQualityDescription c)
Warning: Error updating video settings: TerrainQuality: Failure
Warning: 1352: Error while game running.
I will run in windowed mode and report back.

Re: 1.3.6.1 CTDing on Map Load

Posted: 2015-11-05 14:47
by DC_K
the crash log is old and was fixed in the hotfix. running windows will give us more info on this newer crash youre experiencing

sounds like a memory crash, but we will wait to see when you report back

verify that you have all the latest windows updates and nvidia updates too