How to be a good newbie (new player)
Posted: 2015-11-30 00:04
Project reality is a teamgame. Like all teamgames other people rely on you and other people to do their thing so you know, a game can happen.
Yes its just a game, (American) football is just a game too, but you do practice and dont start doing highkicks and flickflacks in the middle of the game. Dont act retarded in PR either as it directly affects other peoples experience.
So now how to be a good new player in 3 easy steps.
1. The very first step is probably setting up your account. Pick a name that is easy to pronounce and not overtly offensive.
2 Read the manual first. It is a complex game or at least more complex than the average first person shooter. If you have questions hit the forums.
3 Get a mic. If you have a mic, this is as good a time as any to tackle your social anxiety : p .
Before you join a game load up a game in local or cooperative mode first and practice with the rifleman kit. If you have the patience, practice with the other kits as well. If you don't don't use them in a live game either until you did.
4. Join a squad and stick with the squadleader. Refrain from being a squadleader or commanding until you have a couple of weeks of experience at least, unless the rest of the server is greener than you of course. If the squadleader asks you to pick up a kit you did not practice with let him know, then its up to him to coach you real quick or assign it to somebody else. Do what the rest of the squad is doing, don't rush ahead of the pack take cover if they do and shoot in the general direction they shoot.
5. Get some practice in with the assets as well. If you are new to crewing a certain asset tell your squadleader, spend some time in main to play with the different settings and get your questions in.
6. Flying air assets is a crucial part of the game for transport resupply air support and (rare) strategic bombing. Its already hard enough to not get shot down when you are a decent pilot. If you want to fly practice off line in local network or coop game first until you can operate the aircraft without losing it due to pilot error. Familiarize yourself with the maps as well, before or after a game load up a map and fly around in the air asset you want to use, load up a different map each time you do that. Not all maps are avaiable in COOP mode and if you create a local network game some assets take up to 20 min. to spawn, so have something to do in that time, like starting your homework. You will not get to practice that much in a live game, not every map has air assets and particularly the seats for combat aircraft are contested. If you want to stand a chance against the more experienced players you must at least have a solid handle on your aircraft, which means you need to put some time in practising off-line and not just over a period of one hour, but regularly over 2 weeks or more. Its well worth it.
And thats it. Thats all there is to be a good new player in 6 easy steps. With time you will figure out how the game works and what tactics need to be employed to win etc. by observing the decisions the more experienced squad leaders take or the commanders and learn how they cooperate with other squads. In time you will be able to take on more roles, from equipping important kids to extending your tasks to manning assets or leading your own squad.
Yes its just a game, (American) football is just a game too, but you do practice and dont start doing highkicks and flickflacks in the middle of the game. Dont act retarded in PR either as it directly affects other peoples experience.
So now how to be a good new player in 3 easy steps.
1. The very first step is probably setting up your account. Pick a name that is easy to pronounce and not overtly offensive.
2 Read the manual first. It is a complex game or at least more complex than the average first person shooter. If you have questions hit the forums.
3 Get a mic. If you have a mic, this is as good a time as any to tackle your social anxiety : p .
Before you join a game load up a game in local or cooperative mode first and practice with the rifleman kit. If you have the patience, practice with the other kits as well. If you don't don't use them in a live game either until you did.
4. Join a squad and stick with the squadleader. Refrain from being a squadleader or commanding until you have a couple of weeks of experience at least, unless the rest of the server is greener than you of course. If the squadleader asks you to pick up a kit you did not practice with let him know, then its up to him to coach you real quick or assign it to somebody else. Do what the rest of the squad is doing, don't rush ahead of the pack take cover if they do and shoot in the general direction they shoot.
5. Get some practice in with the assets as well. If you are new to crewing a certain asset tell your squadleader, spend some time in main to play with the different settings and get your questions in.
6. Flying air assets is a crucial part of the game for transport resupply air support and (rare) strategic bombing. Its already hard enough to not get shot down when you are a decent pilot. If you want to fly practice off line in local network or coop game first until you can operate the aircraft without losing it due to pilot error. Familiarize yourself with the maps as well, before or after a game load up a map and fly around in the air asset you want to use, load up a different map each time you do that. Not all maps are avaiable in COOP mode and if you create a local network game some assets take up to 20 min. to spawn, so have something to do in that time, like starting your homework. You will not get to practice that much in a live game, not every map has air assets and particularly the seats for combat aircraft are contested. If you want to stand a chance against the more experienced players you must at least have a solid handle on your aircraft, which means you need to put some time in practising off-line and not just over a period of one hour, but regularly over 2 weeks or more. Its well worth it.
And thats it. Thats all there is to be a good new player in 6 easy steps. With time you will figure out how the game works and what tactics need to be employed to win etc. by observing the decisions the more experienced squad leaders take or the commanders and learn how they cooperate with other squads. In time you will be able to take on more roles, from equipping important kids to extending your tasks to manning assets or leading your own squad.