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L96 brit sniper kit.

Posted: 2007-01-19 20:17
by robbo
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Is the British sniper kit as you can see 3 Frags 3 Smokes
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Look at the white building can you see the guys on the roof?
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How about now lol,
The point of this post is so the sniper scope should have a very very high zoom level (For the British and US not sure about MEC and China)
The current Cross hairs are fine as they are on the L96.
Sniper need 3 Frags and 3 Smokes maybe 2 colored (red) and one Grey

Thanks, Joe

Posted: 2007-01-19 20:28
by Valtasar
Wow look's good, I wan't it :)

Posted: 2007-01-19 20:36
by Aus Sniper01
Add to the kit a 9mm Beretta and a Bush hat and ill be happy. 8)

Posted: 2007-01-19 20:48
by A.J.Sawyer
'fraid not mate, its gotta be the Browning Hi-Power or the Sig 226 for the brits.

Posted: 2007-01-19 20:49
by robbo
In reality it should be a Browning and an L85A2 but id settle for a Browning :-D

Posted: 2007-01-19 20:55
by mammikoura
I think the scope zoom is fine, and in 0.5 there will be 2 different zoom levels, right? But in pr you don't get so long view distances/big maps that you would need 20x zoom. What ever the l96 has right now is pretty good.

Posted: 2007-01-19 21:09
by Aus Sniper01
yeah yeah fine.

Posted: 2007-01-19 21:10
by Thunder
the L96 ingame can shoot the eyebrows off a fly and the all you can think of to describe it is pretty good?

Posted: 2007-01-19 21:39
by Aus Sniper01
'[5NFSO wrote:Thunder']the L96 ingame can shoot the eyebrows off a fly and the all you can think of to describe it is pretty good?

Well I find it to be a weak rifle, just the kick doesent feel good you know?

Posted: 2007-01-19 21:58
by RikiRude
Sniper kits are going to be changed, but not to this. In factyou will be dissapointed. We want to take out frag grenades from the sniper kit. This is just so he is more aware of whats around him when he is found is kind of screwed. I'm not exactly sure what the new loadout will be.

Posted: 2007-01-19 22:01
by JellyBelly
Remember guys, theres only so far you can go with reality before it begins to be effect fun. The team has to get a balance between realism and playability. 3 frags would give the sniper to much power.

Posted: 2007-01-19 22:15
by huleboeren
What is that thing ontop of the scope? A morse-code flashlight? :S

Posted: 2007-01-19 23:40
by WNxKenwayy
huleboeren wrote:What is that thing ontop of the scope? A morse-code flashlight? :S
Night sight, thermal by the looks of it but not sure.

Posted: 2007-01-20 00:59
by LiquidSnake
AFAIk that huge thing on top of the scope is an Infrared-lamp for NVGs. pleeeez correct me if I'm wrong.

Posted: 2007-01-20 09:18
by mammikoura
LiquidSnake wrote:AFAIk that huge thing on top of the scope is an Infrared-lamp for NVGs. pleeeez correct me if I'm wrong.
I think so. But that is huge compared to the ones they use on assault rifles.. maybe because they couldn't make a small one that would work well with long ranges?

Posted: 2007-01-20 09:32
by Gaz
It's actual an Ordanace Survey mapping device. He's mapping out the ground on his laptop with it like a 'folding @ home' open source setup.



















j/k :D

Posted: 2007-01-20 11:36
by Thunder
Aus Sniper01 wrote:Well I find it to be a weak rifle, just the kick doesent feel good you know?

the thing that bugs me about the semi auto sniper rifles is that there are used like assualt rifles, if they miss their shot people rather start tapping that mouse button till they hit their target or run out of ammo. its been reduced since the introduction of the pick up kit, but is off set by some total noobs bieng first to pick it up, and my god its going get worse when the M14 pops up.

ive kind of gone off topic it would seem, but............ not really, if the power of the sniper rifle was increased people would just be dropping people like flies with body shots.

i think that a for a realism game to work the kits shouldnt just have the realistic load out, but for them to work be limited equipment/gameplay wise so they are used closer to their r/l role.

all sniper and DM marksmen are used for at the moment is it climb the scoreboard and knock up some easy kills.

Posted: 2007-01-20 11:36
by robbo
Interchangable between Thermal and NV, The reason its so big is because small IR illuminators work for about 100-200ft.

Posted: 2007-01-20 12:04
by mammikoura
'[5NFSO wrote:Thunder']
all sniper and DM marksmen are used for at the moment is it climb the scoreboard and knock up some easy kills.
that is how they are mostly used. But when I play as a sniper/dm (which is quite often) I still try to do my best to help my squad. You know, cover them when they advance, spot enemies and tell them what I see with the voip. You could do this with any class that has binocs, but I don't want to just sit there for the majority of the round just observing the battlefield, it would get boring.

Posted: 2007-01-20 18:46
by k30dxedle
About the scope zoom, the real-life M24 and L96A1 have 10x scopes by default, the Chinese QBU-88 has 4x, and the SVD has 4x or 6x.

I've never been in the military (too young to even consider it) and have never handled a firearm, but this is what I've gathered from the Internet.