Outsider's Perspective
Posted: 2015-12-20 17:37
Hello. I really like your game although I haven't yet played it -- I've only watched people play it on Youtube. My 2007-era PC was once a hot rod (still is IMHO) but it's sitting in storage collecting dust, and with roommates it's hard to get into games at the moment. So I daydream about computer games and watch people play them on Youtube, and the entertainment value is as good as if I were watching a war documentary or drama on TV.
I've saved Bluedrake's epic Humvee evac and escape scene onto my computer, RPGs blowing up behind him and him jostling away full-speed on rugged roads packed full of fellow soldiers. >> Project Reality v1.030 - Ramiel, Black Hawk Down episode. I know there are later versions of PR but that doesn't undo all the work and play recorded on previous versions.
So after watching dozens of hour long "films" of PR I created an account here on the forums to express my thank you to the developers. Your policy on game-making, being self-serving, perhaps will serve well due to your excellent judgments on things as I can see with how the game has turned out for those that take it seriously. I have to warn about the corrupting influence of money on the style and quality of games released today. I think the community and you will be best served if this is continued as a hobby, since there is not a lot of money in the pockets of PC gamers. What comes to mind is the transition from Counter-strike 1.5 to 1.6, how it became rapidly-commercialized or was used as a tool towards commercialization. While this is good for Valve I never got on board because I find that sort of platform limiting. I was never a Counter-Strike person myself but went straight to Call of Duty 4 for PC, which is no-strings-attached fun for me.
I feel that there's nowhere to go except up from here. Server admin / squad lead elitism will only cause wannabe players to learn to start up their own servers like Bluedrake did. People young and old are escapists, the world does not yield actual excitement so it must be dug up and discovered. People will continue to promote PR and I'm sure once it becomes dry after a time there will be spin-offs of the concept as well as a class of "die-hard purists" who'll cling to the original.
I've saved Bluedrake's epic Humvee evac and escape scene onto my computer, RPGs blowing up behind him and him jostling away full-speed on rugged roads packed full of fellow soldiers. >> Project Reality v1.030 - Ramiel, Black Hawk Down episode. I know there are later versions of PR but that doesn't undo all the work and play recorded on previous versions.
So after watching dozens of hour long "films" of PR I created an account here on the forums to express my thank you to the developers. Your policy on game-making, being self-serving, perhaps will serve well due to your excellent judgments on things as I can see with how the game has turned out for those that take it seriously. I have to warn about the corrupting influence of money on the style and quality of games released today. I think the community and you will be best served if this is continued as a hobby, since there is not a lot of money in the pockets of PC gamers. What comes to mind is the transition from Counter-strike 1.5 to 1.6, how it became rapidly-commercialized or was used as a tool towards commercialization. While this is good for Valve I never got on board because I find that sort of platform limiting. I was never a Counter-Strike person myself but went straight to Call of Duty 4 for PC, which is no-strings-attached fun for me.
I feel that there's nowhere to go except up from here. Server admin / squad lead elitism will only cause wannabe players to learn to start up their own servers like Bluedrake did. People young and old are escapists, the world does not yield actual excitement so it must be dug up and discovered. People will continue to promote PR and I'm sure once it becomes dry after a time there will be spin-offs of the concept as well as a class of "die-hard purists" who'll cling to the original.