Venice Unleashed
Posted: 2016-01-02 05:01
now that Battlefield 3 is getting modding tools with Venice Unleashed will you guys start making a project reality 2 on the frosbite engine?
Right in the feelsSteeps wrote:That would be a silly prospect for a game that is already 5 years old.
You heard wrong. Take everything you hear from someone who isn't a dev with about a pound of salt.W.Darwin wrote: (Also most of the DEV's responsibles for the programmation and coding stuff are retired I heard)
ehhh no... There was no orignal engine BSS invested in and it certainly wasn't called the Rhino engine lol. There was the C4 Engine that PR2 originally started off on but it wasn't up to standard. After that the PR2 team broke into two parts as they couldn't agree. Some going with the CryEngine which became known as PR2, the other going with the Unreal engine, which later became Squad.W.Darwin wrote:AfterDune, I remember there was a time where the BSS crew invested into an orignal engine. I think it was called the Rhino engine. Not sure.. It seemed very interesting.
What pushed you to switch for Unreal ?
Is it because its already coded and ready to use?
Im very curious because at the time, (2010-2011) as Project Reality 2 was the main hot topic, it had been exposed in few video that the game would run on this unknown game engine.