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Kudos to Dev Team

Posted: 2007-01-22 21:10
by Sykotik
Yeah, just started playing this mod a couple days ago. Wanted to say great job. Its done what Desert Combat did to 1942 for me. Only took me 20 minutes to get how the mod works. Plays great, smooths out everything that I hated about Vanilla.

2 Questions though
1) Why do iron sights produce random spray when you strafe (with ironsights up)?

2) Do regular rifles have bullet physics? Or is it raygun style

Posted: 2007-01-22 21:17
by Rhino
welcome to the forums :)

1, not sure what you mean here....

2, no they are bullets with tracer rounds ;)
thou we need to tone down the tracers abit.

Posted: 2007-01-22 21:20
by Sykotik
in #1 I mean: You have your sights up, then while your sights are up you strafe, then you look where the bullets are hitting on the wall in front of you. They hit in a random spray pattern, no where close to where your sights are aimed

Posted: 2007-01-22 21:21
by Guerra norte
2) Do regular rifles have bullet physics? Or is it raygun style
Yes there are ballistics.

Posted: 2007-01-22 21:27
by Rhino
Sykotik wrote:in #1 I mean: You have your sights up, then while your sights are up you strafe, then you look where the bullets are hitting on the wall in front of you. They hit in a random spray pattern, no where close to where your sights are aimed
depends what gun and if you are on full auto etc. if you are on full auto your first bulliet will probaly hit where you aim but the recoil will muck up your shots for most of the others.

Posted: 2007-01-22 21:33
by duckhunt
Welcome to the forums.

irt #1

Like IRL you would be less accurate firing if you were moving. Like you say PR smooths out vanilla stuff, and that feature is a part of that. So if you want good shooting you have to stop, get the right stance and aim while still.

Glad you like the mod and youll be even happier when v5 is out soon! Stick around..