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[Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-07 21:44
by Rabbit
-[OD-S] Apples
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 10:01
by Outlawz7
https://www.realitymod.com/forum/f26-pr ... sting.html
Video Settings (if needed):
If the bug has something visually wrong, especially related to lighting or effects, you should post up your Video settings and your GFx card make+model.
also need map location of that door
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 10:17
by Mats391
Rabbit wrote:
-[OD-S] Apples
Wait, you are Rabbit not Apples. Whats going on here?
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 10:57
by WeeD-KilleR
That door is on kokan. In the most northern compound before the DoD starts on the west side of the river. I thought this bug has been reported long long ago.
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 10:58
by YAK-R
That's on kokan, at the most northern compound on the west side of the river. Been that way for ageeeeeeeees
pic here

Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 10:59
by WeeD-KilleR
YAK-R wrote:That's on kokan, at the most northern compound on the west side of the river. Been that way for ageeeeeeeees
Ninja'd also funny how we nearly wrote the exact same thing.
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 11:03
by YAK-R
WeeD-KilleR wrote:Ninja'd also funny how we nearly wrote the exact same thing.
ahh tooo fast4me
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-08 11:21
by Airsoft
Apples, report your own bugs.
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-09 08:55
by Mats391
I hope you are happy. Outlawz spend valuable time to fix this, time he could have spend on updating Seven Gates.
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-09 13:22
by Rabbit
[R-DEV]Mats391 wrote:I hope you are happy. Outlawz spend valuable time to fix this, time he could have spend on updating Seven Gates.
Please, I saw him playing PR last night, you know devs are not supposed to play PR!
Re: [Urgent] Lightmap issue (target version 1.4)
Posted: 2016-04-09 13:32
by Mineral
YAK-R wrote:That's on kokan, at the most northern compound on the west side of the river. Been that way for ageeeeeeeees
pic here

DOD is automatically generated by our scripts. Doubt there is a accuracy problem so might be the image is outdated.