Dramatically improved response times with Freesync
Posted: 2016-04-17 13:54
So I needed a monitor and decided to checkout this Freesync thing. I was expecting some extra smoothness in FPS but have been quite shocked at the difference in response times and overall immersion in various games. Freesync is such a radical departure from what gamers have been used to up until now that its actually quite difficult to understand what is going on ...
https://www.reddit.com/r/Amd/comments/4 ... ame_limit/
Here's are some of my notes for various games ...
> BF2/FH/PR ... *dramatic* increase in responsiveness, esp. noticeable in planes. Not completely confirmed that no screen tearing in 48 - 60 range. *Seems* to be no tearing and MASSIVE responsiveness increase even outside those ranges.
> Dying Light ... Not fully tested yet. But no tearing.
> Hard Reset ... MUCH IMPROVED FRAME RATE AND RESPONSIVENESS
> Red Faction Guerilla ... MUCH IMPROVED FRAME RATE AND RESPONSIVENESS *Even when demolishing buildings*.
I noticed the difference most of all with flying planes/heli's in PR anf FH. I can suddenly actually fly properly now ! A huge increase in responsiveness. Some of the problems I've been plagued with - low fps, stuttering, lag - this may have been down to problems with my old monitor which I now suspect had a faulty refersh rate sync chip in it. But much of it has been due to this well known problem for gamers involving monitor/GPU syncing, vsync and all the rest of it. Freesync seems to expose what an appalling mess that has all been, its amazing that we have not had Freesync/Gsync sooner.
One thing I don't quite understand yet is why games appear MUCH more responsive (no lag) OUTSIDE my monitors published Freesync ranges ( 48 - 60hz ). Freesync ALSO seems to fix a lot of problems between the GPU and Monitor, although not having had a Displayport connection before some of this may be to do with the Displayport technology alone.
So, AMD and Viewsonic have had a lot of hype about having much increased reaction times in shooters. I was a bit skeptical but its turned out to be true !
https://www.reddit.com/r/Amd/comments/4 ... ame_limit/
Here's are some of my notes for various games ...
> BF2/FH/PR ... *dramatic* increase in responsiveness, esp. noticeable in planes. Not completely confirmed that no screen tearing in 48 - 60 range. *Seems* to be no tearing and MASSIVE responsiveness increase even outside those ranges.
> Dying Light ... Not fully tested yet. But no tearing.
> Hard Reset ... MUCH IMPROVED FRAME RATE AND RESPONSIVENESS
> Red Faction Guerilla ... MUCH IMPROVED FRAME RATE AND RESPONSIVENESS *Even when demolishing buildings*.
I noticed the difference most of all with flying planes/heli's in PR anf FH. I can suddenly actually fly properly now ! A huge increase in responsiveness. Some of the problems I've been plagued with - low fps, stuttering, lag - this may have been down to problems with my old monitor which I now suspect had a faulty refersh rate sync chip in it. But much of it has been due to this well known problem for gamers involving monitor/GPU syncing, vsync and all the rest of it. Freesync seems to expose what an appalling mess that has all been, its amazing that we have not had Freesync/Gsync sooner.
One thing I don't quite understand yet is why games appear MUCH more responsive (no lag) OUTSIDE my monitors published Freesync ranges ( 48 - 60hz ). Freesync ALSO seems to fix a lot of problems between the GPU and Monitor, although not having had a Displayport connection before some of this may be to do with the Displayport technology alone.
So, AMD and Viewsonic have had a lot of hype about having much increased reaction times in shooters. I was a bit skeptical but its turned out to be true !