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Mec and Pla sniper rifle?
Posted: 2007-01-23 20:24
by danthemanbuddy
I can't remember the name sv98 or something like it. But are these going to replace the l96 placeholder in v.5?
Posted: 2007-01-23 20:25
by Rhino
not for v0.5 no sorry.
Posted: 2007-01-23 20:28
by Mekstizzle
Speaking of placeholders, you guys should just use the BF2 Challenger 2 as a placeholder if your one ain't ready yet. It would be nice to see one in that Helmand map.
Posted: 2007-01-23 20:33
by duckhunt
Mekstizzle wrote:Speaking of placeholders, you guys should just use the BF2 Challenger 2 as a placeholder if your one ain't ready yet. It would be nice to see one in that Helmand map.
hmm, I think not. There is just no comparison. The British will get their armoured support in due course

Posted: 2007-01-23 20:37
by Rhino
Mekstizzle wrote:Speaking of placeholders, you guys should just use the BF2 Challenger 2 as a placeholder if your one ain't ready yet. It would be nice to see one in that Helmand map.
1. (the main point) the EA challenger, the guy must have been really doped up on some really wired drugs to make that C2 look so bad. It looks nothing like its ment toooo... I could make a better model....
2. it wouldn't fit on helmand, its only a 512 map (basrah is a 204
3. we cant have it in without a APC, choppers etc. That stuff needs to come first.
4. We have no maps for brit combined arms like that yet.
Posted: 2007-01-23 20:41
by eggman
I'm gonna do side by side screenshots of the EA Challenger at some point lol. Hardly even looks like a current era MBT, never mind a specific model.
Generally they did a pretty decent job on modelling, but the Challenger is by far the worst looking and least accurate model they did.
Posted: 2007-01-23 20:57
by danthemanbuddy
Is the model not done or is there bugs?
I mean I could model it for you lol if it was just that....
Posted: 2007-01-23 21:01
by Rhino
danthemanbuddy wrote:Is the model not done or is there bugs?
I mean I could model it for you lol if it was just that....
I think the model is done, but it needs to be UVed, then imported + coded, then skinned, then tested
if you can model and want to model you can PM egg about it

Posted: 2007-01-23 23:20
by jackal22
you see the models i take it your using gmax for them? if so, do you export the moving parts as seperate objects? i have no idea how to make movable things on it, i just mainly do buildings for sc4.
Posted: 2007-01-23 23:24
by e-Gor
No, and no

Posted: 2007-01-23 23:26
by jackal22
ok,