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Replace Magic Get-Well Bag with Bandages and Morphine
Posted: 2007-01-23 21:15
by Animalmother
Well with each release we're getting closer and closer to reality, and I was thinking about replacing the magic medic bag with say unlimited bandages and morphine. Bandages stop bleeding and morphine stops the coughing and LSD trip. After getting shot you would never be able to get back to full health, or even regain health.
Posted: 2007-01-23 21:19
by Lothrian
One problem there - if there is no benifit like healing, it would be more efficent to die and wait the 30 seconds. As such, medic could become an obsolete class.
Posted: 2007-01-23 21:21
by Mekstizzle
It wouldn't be bad if Medics could resupply field dressings. Like throwing a ammo pack modelled as some sort of medi kit that only resupplys field dressing and nothing else.
Posted: 2007-01-23 21:23
by mammikoura
replacing the medic pack with those, yes. But to me it seems like a very minor thing and there are probably many more important things right now.
wrote:After getting shot you would never be able to get back to full health, or even regain health.
I disagree, though it's not realistic it adds a lot to the teamplay.
Posted: 2007-01-23 21:29
by Leo
I doubt that healing will do much differance due to the one shot kill for unarmored targets in the future.
Posted: 2007-01-23 21:38
by Animalmother
mammikoura wrote:replacing the medic pack with those, yes. But to me it seems like a very minor thing and there are probably many more important things right now.
Right now yes, but there is plenty of room for suggestions in the future.
Posted: 2007-01-24 14:06
by dunkellic
Mekstizzle wrote:It wouldn't be bad if Medics could resupply field dressings. Like throwing a ammo pack modelled as some sort of medi kit that only resupplys field dressing and nothing else.
bf2 doesnt support different ammo types, so there“s only one kind of ammo pack
Posted: 2007-01-24 20:54
by Animalmother
So, throwing unlimited bandages around and sticking people with morphine to stop the LSD effect, possible?
Posted: 2007-01-24 21:02
by Determined
Bad idea.
Posted: 2007-01-24 21:26
by dunkellic
Animalmother wrote:So, throwing unlimited bandages around and sticking people with morphine to stop the LSD effect, possible?
you can do that as rifleman

Posted: 2007-01-24 21:42
by Figisaacnewton
i think the best solution would be to borrow the syringe model and system from EoD, and just give the medic like 5 of those that can be reloaded with ammo bags or something.
if we cant do that, then we should just give the medic 5 feild dressings instead of magic bag, that way you can't heal yourself so easy, and you cant heal anything while moving.