Page 1 of 1

Pavlosk bay

Posted: 2016-06-26 21:27
by exel82
Is the ticket bleed and flag layout going to be fixed, at the moment the map is unplayable for the american side, i have seen the american team win twice in pavlosk during my PR "career". If the map is not going to be fixed i think it should just be removed because of it's current state.

Re: Pavlosk bay

Posted: 2016-06-27 00:25
by Gerfand
exel82 wrote:Is the ticket bleed and flag layout going to be fixed, at the moment the map is unplayable for the american side, i have seen the american team win twice in pavlosk during my PR "career". If the map is not going to be fixed i think it should just be removed because of it's current state.
depends on what route, you can win in this map...

Some the US can make a foothole, while others the route that is on play make that an modern Charlies point, and the US get it *** kicked

Project Reality Map Gallery

Route 1 to 3 fall in this problem, route 4, depend where the Flag spawn, While route 5 and 6 are fine...

Also, for some reason this map (in route 1 to 3) is not as Bad as Charlies point, but still a very hard win to US forces, as the map forces then to assault a position that is very entrenched

EDIT- P.S. Why you don't adopt the Unofficial map Viewer as Official

Re: Pavlosk bay

Posted: 2016-06-27 12:57
by BigBang
I don't know if you got it what exel meaned. On some layers (I don't know if some or all) there are spawned like 8 flags in the bay and you have to have 4 of them or you will get ticket bleed and those flags are all over the bay. It is like one US ticket bleed flag, one Russian ticket bleed flag side by side. For example ticket bleed flags looks something like West Entrance - US, AA Battery - US, West Warehouse - RU, NW Warehouse - US, Old Warehouse - RU, North Hangar - RU, Water Tower - US, Old Barracks - RU, Construction - RU, East Hangar - US, East Warehouse - RU, Beach Fort - US. Each faction named before must have those flags otherwise they will have ticket bleed...

Re: Pavlosk bay

Posted: 2016-06-27 14:16
by Mats391
The chaos layer gets removed in next version.

Re: Pavlosk bay

Posted: 2016-06-28 03:00
by Rudd
[R-DEV]Mats391 wrote:The chaos layer gets removed in next version.
Image

yeah, one of my failed experiments

Re: Pavlosk bay

Posted: 2016-06-28 08:33
by Mats391
Rudd wrote:Image

yeah, one of my failed experiments
I think it could have worked with bit less bleed flags and maybe on INF only. All the APC and CAS focused on the docks where bit much.
Anyway, in next patch it will also be easier to see bleed flags if you have to cap both of a group. Right now it will show the red shield on one of the flags while enemy team controls both. In future it will show orange as usual, but turn it red for the second in group once the first is capped.

Re: Pavlosk bay

Posted: 2016-09-21 16:47
by Brozef
Don't know if this is by design but this map has a death zone for the Harrier pilot if it goes off map. I learned that the hard way yesterday. So if you could please address that it would be great.

Re: Pavlosk bay

Posted: 2016-09-21 19:23
by Mats391
I think that got fixed in dev builds.

Re: Pavlosk bay

Posted: 2016-09-23 02:46
by IMI-GALIL.223
Did it get fixed in the civi build?