[Minor]BMP-2 Fire bug, Drove Winter

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Gerfand
Posts: 329
Joined: 2015-11-02 15:24

[Minor]BMP-2 Fire bug, Drove Winter

Post by Gerfand »

Was playing on Drove Winter ALT and I went to the APC squad, where I got a BMP-2 to run w/.

After getting hit by a Panzerfaust me and the Driver went to the base where I got out and got in the vehicle, so the turret reset its timer, and knowing that not would happen I pressed the Fire button, but for my Surprise the APC did fire it main cannon, and the turret was still locked.

To reproduce:

Go to Drove Winter, get in a BMP-2 w/ a driver and try to shoot while the turret is locked
anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Re: [Minor]BMP-2 Fire bug, Drove Winter

Post by anantdeathhawk »

Happens with all APCs of all factions and also with coax MGs on all tanks and APCs of all factions, its weird,that it took you so long to realize.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: [Minor]BMP-2 Fire bug, Drove Winter

Post by Mats391 »

It will look like you are firing in 1p, but you actually are not. This is due to client prediction. Once the turret is fully functional, as in you can move it, you will see your ammo counter jumping back up.
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Mineral: TIL that Wire-guided missiles actually use wire
Gerfand
Posts: 329
Joined: 2015-11-02 15:24

Re: [Minor]BMP-2 Fire bug, Drove Winter

Post by Gerfand »

well every time I do this w/ another APC I got one shoot and the guns lock, especially if its coax...
in this case I managed to shot something like 15 times
It was a time since I did that, and I was on the repair bay, so not sure.

I will try to remake this bug if possible
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: [Minor]BMP-2 Fire bug, Drove Winter

Post by Mats391 »

The "stuck gun" usually only happens when you play local. Never had that on dedicated servers
Image

Mineral: TIL that Wire-guided missiles actually use wire
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