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BfMeshView 2.3.2 released!

Posted: 2017-01-11 17:51
by Roughbeak
Originally Posted by Remdul
I just released a new version (BfMeshView 2.3.2)!

BfMeshView

The highlights:
* added 'Copy UV Channel' tool
* added mouse wheel zoom to 'UV Editor'
* added 'Fix Overgrowth Alpha Mode' for BF2 .staticmesh
* added 'pro user' mode to skip overwrite warning on mesh save (enable in "config.ini": promode=1)
* added option to choose UV channel for OBJ export
* added option to export transformed vertices for OBJ export
* fixed OBJ export UVs being vertically inverted
* fixed error message when selecting missing material texture maps
* 'Generate Samples' tool now automatically reloads samples

Feedback welcome. Please report regressions and new bugs.
Remdul updated BfMeshView with another sweet update! Have fun, lads! :D

Re: BfMeshView 2.3.2 released!

Posted: 2017-01-11 17:59
by Rhino
Awesome, cheers for letting us know and send our regards to Remdul! :D

Posted: 2017-01-12 15:35
by AfterDune
Oh, nice!

Re: BfMeshView 2.3.2 released!

Posted: 2017-01-12 23:01
by rPoXoTauJIo
Image