Vehicles disappering behind the roads
Posted: 2017-01-19 21:01
Hi guys, I'm doing a PRject on classic Vanilla Maps for visual enhacements as you can see on some of the above pictures:
http://imgur.com/a/MCUPa
http://imgur.com/a/VaeUQ
http://imgur.com/a/WHQjY
Maps aren't ready yet but I'm having a big problem with one of the improvements.
I'm using the following Init.con addend:
renderer.globalBundleMeshLodDistanceScale 3
renderer.globalBundleMeshLodDistanceScale 3
renderer.globalSkinnedMeshLodDistanceScale 3
terrainCuller.lodSwitchDistance 120
terrainCuller.baseCellSize 128
terrainCuller.detailCullMaxLevel VD Based
renderer.roadLodDistMod 120
rem "renderer.disableFadeOnRoads 1"
Also using 120 for Undergrowth distance.
This part is for terrain detail improvement:
terrainCuller.lodSwitchDistance 120
terrainCuller.baseCellSize 128
terrainCuller.detailCullMaxLevel VD Based
And it works great except for the fact that Vehicles keep disappearing/fading behind the Roads when they goes over it. You can see the vehicle in the terrain but it just disappear as soon as it hit the road.
Tried the Road LOD distance lower than the Terrain Lod distance and also Higher but they don't seem to help.
Pleas Help, that will bring happiness for a lot of BF2 fans.
http://imgur.com/a/MCUPa
http://imgur.com/a/VaeUQ
http://imgur.com/a/WHQjY
Maps aren't ready yet but I'm having a big problem with one of the improvements.
I'm using the following Init.con addend:
renderer.globalBundleMeshLodDistanceScale 3
renderer.globalBundleMeshLodDistanceScale 3
renderer.globalSkinnedMeshLodDistanceScale 3
terrainCuller.lodSwitchDistance 120
terrainCuller.baseCellSize 128
terrainCuller.detailCullMaxLevel VD Based
renderer.roadLodDistMod 120
rem "renderer.disableFadeOnRoads 1"
Also using 120 for Undergrowth distance.
This part is for terrain detail improvement:
terrainCuller.lodSwitchDistance 120
terrainCuller.baseCellSize 128
terrainCuller.detailCullMaxLevel VD Based
And it works great except for the fact that Vehicles keep disappearing/fading behind the Roads when they goes over it. You can see the vehicle in the terrain but it just disappear as soon as it hit the road.
Tried the Road LOD distance lower than the Terrain Lod distance and also Higher but they don't seem to help.
Pleas Help, that will bring happiness for a lot of BF2 fans.