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WIN 10 - 1324 issues plus

Posted: 2017-04-03 21:26
by trickla
Cant get program to run "1324" issues with Options/Graphic Card. Deleted profiles and tried to create new profiles after trying to retrieve - no joy.

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2017-04-04T07:13:07

Critical Error: An unhandled exception has occured. Details are as follows:

Object reference not set to an instance of an object.

Further details can be found in the following file:

[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.NullReferenceException: Object reference not set to an instance of an object.
   at Ta.h.a()
   at Reality.BF2.Settings.Video.a.a(String a)
   at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at Reality.BF2.Settings.Video.GetDefaultResolution()
   at Reality.BF2.Settings.Video.CreateDefault(UInt16 a)
   at Reality.BF2.Settings.Profile.CreateNewProfile(UInt16 a)
   at Reality.BF2.Settings.Profile.CreateNewProfile()
   at PRLauncher.WPF.ViewModel.Pages.FirstTimeCreateAccountPageViewModel.b.a(Object a, EventArgs b)
   at Reality.BF2.GameSpy.GameSpyConnection.a(EventArgs a)
   at Reality.BF2.GameSpy.GameSpyConnection.a.a(Object a, RealitySocketReceivedDataEventArgs b)
   at Reality.Net.RealitySocket.a(RealitySocketReceivedDataEventArgs a)
   at Reality.Net.RealitySocket.b(IAsyncResult a)
   at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Net.ContextAwareResult.Complete(IntPtr userToken)
   at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
   at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
   at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-04 15:45
by AlonTavor
I recall something with the old version of the launcher, are you in the current version? Click Support and post the info here.

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-04 17:10
by Mats391
This error is not even used in current PRLauncher. Make sure you are on a recent version.

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-04 21:37
by trickla
Ran "check for updates" ...It say I have the current version. I keep getting the 1324 issues , can't save the video settings in options.

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-05 12:45
by AlonTavor
trickla wrote:Ran "check for updates" ...It say I have the current version. I keep getting the 1324 issues , can't save the video settings in options.
Click Support and post the info here.
.......

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-05 20:08
by fpspromotion
Battlefield doesn't like uncommon refresh rates in fullscreen mode. Try windowed mode.
BF2 so PR will only run at 60Hz.

In PR there is a console command renderer.drawfps 1 that will show ingame FramesProSeconds,

Re: WIN 10 - 1324 issues plus

Posted: 2017-04-09 11:09
by fpspromotion
Battlefield doesn't like uncommon refresh rates in fullscreen mode. Try windowed mode.
BF2 so PR will only run at 60Hz.

otherwise choose in video settings a 60 HZ setting

In PR there is a console command renderer.drawfps 1 that will show ingame FramesProSeconds,