Fixed asset deployment breaking in rare occasions.
STATICS:
Fixed players being able to walk through wall of the farm house on Ulyanovsk.
LEVELS:
Kashan Desert
Fixed MEC using wrong tanks.
Khamisiyah
Fixed roads.
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 13:06
by Vista
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 13:20
by Psyko
i heard hmmwvs are flipping due to either weird physics or cols.
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 13:46
by Teewurst
'[R-DEV wrote:Mats391;2164516'] STATICS:
Fixed players being able to walk through wall of the farm house on Ulyanovsk.
Wow, that took you 2 Years?
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 14:30
by operativac
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 14:34
by Mats391
Psyko wrote:i heard hmmwvs are flipping due to either weird physics or cols.
Or maybe bad driver?
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 17:53
by PLODDITHANLEY
I had FOBs that didn't deploy.... hopefully mended thanks.
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 18:26
by 72Shaman
Give us more viewdistance PLEASE! 100 meters!
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 19:05
by Mats391
PLODDITHANLEY wrote:I had FOBs that didn't deploy.... hopefully mended thanks.
The bug was it always saying "Try again in a moment". Assets now spawning is something that will always happen.
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-20 22:45
by mectus11
72Shaman wrote:Give us more viewdistance PLEASE! 100 meters!
while we're at it, can we get 200 fov?
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-21 09:12
by ArkUTD
I noticed a lot of servers crashing yesterday when this update came out, any explanation?
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-21 17:41
by FFG
ArkUTD wrote:I noticed a lot of servers crashing yesterday when this update came out, any explanation?
servers just trying to update fast probably.
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-21 18:45
by ArkUTD
FFG wrote:servers just trying to update fast probably.
It was funny to watch. one server would get full, go to switch to a map that wouldn't normally crash then crash and everyone would move over to the other server. this happened about 3-4 times to the EU servers that were up
Re: PR:BF2 v1.4.11.0 Changelog
Posted: 2017-05-30 11:09
by Rotblut
Nice work. I appreciate that the loading of the maps is much faster now. But I also recognized that the Squadleader Bug is mutating. One time I can't see only my SQL, sometimes I don't see SQL's at all and empty the cache is not solving the Problem anymore. ops: I am saying this just to put some Pressure on the Devs