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Is anyone feeling like me??
Posted: 2017-06-11 19:38
by ALOIXIA
It a distant scale of this game
I feel the 200m is feel like 300m or 1000m is feel like 1500m It about 1.5 ratio I think the game first make have bigger player body and next time they resize to small but the map and distant calculate is not change That it will make bullet fly so fast and the 100m distant is look very far any time I try to compare a real world...
Can somebody have the way to change distant calculate?
Re: Is anyone feeling like me??
Posted: 2017-06-11 20:01
by Mouthpiece
Haha, I uderstand your point. In my first years of PR I had the opposite problem - I called out things closer then they were, e.g., 100m for me were 70 and so on. Now I'm too used to the maps (not all though).
Re: Is anyone feeling like me??
Posted: 2017-06-11 20:42
by AlonTavor
Its the low FOV.
Re: Is anyone feeling like me??
Posted: 2017-06-12 01:16
by RAWSwampFox
Good Evening,
Maybe this will explain some more of the finer things?
https://www.realitymod.com/forum/f26-pr ... urate.html
Re: Is anyone feeling like me??
Posted: 2017-06-12 01:45
by camo
Not really swampfox.
Re: Is anyone feeling like me??
Posted: 2017-06-16 16:52
by Anderson29
i have always thought this as well and thought that it would be interesting to see how scaling ballistics and optics down to around 66% or 75% of their current values would effect game-play.
i for one think it would improve game-play making it "look" more realistic (based on the scale of view distance and a comparison of man sized objects in-game vs real life)
for example the speed of rockets, missiles, bullets and tank shells being slowed down just a tad i feel would make the game appear to be more visually realistic than its current state. and also owning a AR 15 with a 4 x zoom acog, i feel the in-game zoom is a little too much
..but would be cool to actually test and see how it would play out.