Small cosmetic or gameplay changes that would make PR feel/look less dated for you
Posted: 2017-07-19 15:58
I would like to do a single Thread where we can discuss and update some suggested changes, be it graphical (cosmetic), HUD or a mechanic (gameplay) that would make PR feel less dated for you?
PS1: This list should not include improvements already announced/being implemented by the devs like the upcoming weapon ballistics rebalance etc. etc.
There are several initiatives already active on these fronts, I will list them here first so people can scratch those off their lists:
1) The PR Graphic Enhancement MOD by SAM609 found here: https://www.realitymod.com/forum/f10-pr ... t-mod.html
This a must have for any player trying to make PR look less dated and a lot more up to date. 99% of the new PR footage found on youtube use this mod to look much better than just regular PR.
2) The HD HUD found here: https://www.realitymod.com/forum/f388-p ... elift.html
A initiative by TBob with advice from B4rr3l, already has PR Devs support and it is most likely to hit the next mayor release of PR if RAM limitations do not make PR unstable.
3) The realistic HD Skies with better sun flares found mainly on BF2 HD Remastered by B4rr3l: https://www.realitymod.com/forum/f388-p ... icial.html
This amazing work by B4rr3l makes the Skies in BF2 and perhaps PR (depending on the devs) to look much better, more realistic, less pixelated in general and the game as a whole less dated. In many cases it also removes the "washed out" look that some sky configurations have on some PR maps. (Reducing unnecessary strain on the player's eyes).
4) The new UI Concept for PR found here: https://www.realitymod.com/forum/f388-p ... ew-ui.html
A cool initiative by RENEGADO that aims to make the PR UI better suited for modern times and also make PR a little bit fresher as a whole.
It is worth noting that besides The PR Graphic Enhancement MOD, it would be amazing to have all these features at least partially implemented in future iterations of PR by the devs as long as these, separated or combined, do not cause stability or performance issues.
Some of these do seem quite light on system resources but perhaps all combined could cause some issues but I guess it is worth testing that out, specially since the latest optimizations on PR have made the use of resources much better handled/optimized and these enhancements would make PR feel fresh again.
PS1: This list should not include improvements already announced/being implemented by the devs like the upcoming weapon ballistics rebalance etc. etc.
There are several initiatives already active on these fronts, I will list them here first so people can scratch those off their lists:
1) The PR Graphic Enhancement MOD by SAM609 found here: https://www.realitymod.com/forum/f10-pr ... t-mod.html
This a must have for any player trying to make PR look less dated and a lot more up to date. 99% of the new PR footage found on youtube use this mod to look much better than just regular PR.
2) The HD HUD found here: https://www.realitymod.com/forum/f388-p ... elift.html
A initiative by TBob with advice from B4rr3l, already has PR Devs support and it is most likely to hit the next mayor release of PR if RAM limitations do not make PR unstable.
3) The realistic HD Skies with better sun flares found mainly on BF2 HD Remastered by B4rr3l: https://www.realitymod.com/forum/f388-p ... icial.html
This amazing work by B4rr3l makes the Skies in BF2 and perhaps PR (depending on the devs) to look much better, more realistic, less pixelated in general and the game as a whole less dated. In many cases it also removes the "washed out" look that some sky configurations have on some PR maps. (Reducing unnecessary strain on the player's eyes).
4) The new UI Concept for PR found here: https://www.realitymod.com/forum/f388-p ... ew-ui.html
A cool initiative by RENEGADO that aims to make the PR UI better suited for modern times and also make PR a little bit fresher as a whole.
It is worth noting that besides The PR Graphic Enhancement MOD, it would be amazing to have all these features at least partially implemented in future iterations of PR by the devs as long as these, separated or combined, do not cause stability or performance issues.
Some of these do seem quite light on system resources but perhaps all combined could cause some issues but I guess it is worth testing that out, specially since the latest optimizations on PR have made the use of resources much better handled/optimized and these enhancements would make PR feel fresh again.