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Chinese aav Type-95

Posted: 2017-08-08 19:21
by Avatok
Gunner in Chinese aav can kill own driver when driver left aav (driver exit left from aav NOT on guns or top of it ) . Also if something stay left or right for ~5m aav can't shoot guns from this side(even dead body). Shells will explode in guns(??) and aav not taking any dmg but he can kill inf around it in close range.

Image

Re: Chinese aav Type-95

Posted: 2017-08-08 19:22
by Avatok

Re: Chinese aav Type-95

Posted: 2017-08-08 19:22
by Avatok

Re: Chinese aav Type-95

Posted: 2017-08-08 19:36
by Mats391

Re: Chinese aav Type-95

Posted: 2017-08-08 19:39
by Avatok
lets see

Re: Chinese aav Type-95

Posted: 2017-08-08 19:41
by UTurista
Intended. this is part of an ongoing process of adding back-blast damage :D

Re: Chinese aav Type-95

Posted: 2017-08-08 20:38
by Avatok
I can confirm shilka hitting himself at 4 angles Image 2x(left + right) front in this shit and Image 2x at back. But it not same bug for me .

Re: Chinese aav Type-95

Posted: 2017-08-08 20:38
by Avatok

Re: Chinese aav Type-95

Posted: 2017-08-08 20:39
by Avatok

Re: Chinese aav Type-95

Posted: 2017-08-08 20:46
by Avatok
When shilka hitting yourself with bugged guns\model , type hitting own guns when something around it. I didnt spot that type hitting guns without it.

Re: Chinese aav Type-95

Posted: 2017-08-08 21:03
by Avatok
NVM just tested in 3p view. Same bug

Re: Chinese aav Type-95

Posted: 2017-08-09 01:34
by QuickLoad
it is an ingame test for replacement of 80mm frag :D

Re: Chinese aav Type-95

Posted: 2017-08-09 02:48
by TBob
If this is happening on multiple vehicles I wonder its related to the AA detection check frequency tweak. Seems really weird to just have this pop up of all the sudden.