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Bring back razorwire
Posted: 2017-08-24 12:37
by WeeGeez
Hello
Can the old Razor wire possibly make a come back in beside the current tank trap blockade for conventional forces? Like how sandbags and foxhole currently share the same menu? Unless I'm missing something these were removed in an earlier release.
I'm a great asset placer but the tank trap X blockades are a total pain in some scenarios which I think razor wire would work just fine. i.e. it takes too many place/remove attempts just to block a small hole in a wall for defense against INF, which includes several suicides (from crushing), which I believe the current timer is something like 60 seconds (en-counting each time).
An alternative suggestion is if that timer can be shortened? 60s is a PITA for accidental self-crushes for builders...
On the bright side I've
never had problems with insurgent roadblocks on Ramiel - They work a dream! First time every time. Could this be something to do with the the model?
Whadya think forum?

Re: Bring back razorwire
Posted: 2018-04-15 17:12
by WeeGeez
bumpdy bump
Re: Bring back razorwire
Posted: 2018-04-16 08:18
by QuickLoad
This would be cool, I don't see a usage of sandbags and this could potentially replace that slot.
I don't recall seeing(a distinction from tank traps) the razorwire from back whenever, but then again my memory is fuzzy of early PR days.
The question then is, why would someone use razor wire instead of razor wire and tank traps?
the solution:
Tank traps become only tank traps, while razor wire is only razor wire, i dont like this idea
or
Razor wire gets additional placements than the tank traps,
or(the one I like the most)
Razor wire is super quick to build, which would also be realistic!
Re: Bring back razorwire
Posted: 2018-04-18 19:33
by WeeGeez
The only reason I'm for this, is because placing aforementioned tank traps in precarious places gets you killed.
It's unclear when/why original razor wire was taken out. Perhaps a very good reason.
I was off line for a few years when I came back it was gone.
Re: Bring back razorwire
Posted: 2018-07-09 15:07
by Heavy Death
Please bring this back, make it 2 layers, with the bottom one so low it kinda touches the ground and there is no way to crawl under.
Re: Bring back razorwire
Posted: 2018-07-09 15:34
by WeeGeez
Hooray thread gets some attention.
Re: Bring back razorwire
Posted: 2018-07-10 02:03
by Coalz101
could as it a sub to actual razor wire It think so (AT Razor Wire) and AP Razor Wire or something
Re: Bring back razorwire
Posted: 2020-03-11 18:48
by WeeGeez
Bympdy bump what do devs think?
Re: Bring back razorwire
Posted: 2020-03-12 01:24
by Arab
WeeGeez wrote:Bympdy bump what do devs think?
I personally like it. I'm sure we could do that the same way as in the alt comma rose commands.
Re: Bring back razorwire
Posted: 2020-03-12 08:31
by Rhino
The reason why razorwire was mixed with hedgehogs was to stop vehicles from driving through them and because it looked silly for them to stop vehicles if it was just wire on its own.
Re: Bring back razorwire
Posted: 2020-03-12 09:49
by Fastjack
In a Vietnam themed map it would fit perfectly.
Re: Bring back razorwire
Posted: 2020-03-13 19:11
by Filamu
Honestly, vehicles going through doesnt really change their use. I'd think it would mostly be used where the normal wire is hard to place, and there is no room for a car. And for that it would be great if it didn't crush you.
Re: Bring back razorwire
Posted: 2020-03-13 19:26
by Rabbit
Wouldnt mind if you could place if when next to an APC or IFV as they are known to carry them around.
Re: Bring back razorwire
Posted: 2020-03-13 22:05
by Fastjack
Rabbit wrote:Wouldnt mind if you could place if when next to an APC or IFV as they are known to carry them around.
That's an nice idea.

Giving vehicles a extra function. Or make it that the razorwire would cost a small ammo drop like from humvees or IFV's without needing a fob close to them.
Mechanized Engineer Squad.
Re: Bring back razorwire
Posted: 2020-03-14 20:00
by Rabbit
I mean its the same as it used to be but instead of supply trucks its apc.
Re: Bring back razorwire
Posted: 2020-03-15 16:42
by WeeGeez
Dont complicate it folks, in these trying times, simplicity reigns supreme. Just reintroduce them as they were, but as alt select next to tank traps menu. sorted. Self crush begone.
Re: Bring back razorwire
Posted: 2020-03-15 17:03
by Rabbit
WeeGeez wrote:Dont complicate it folks, in these trying times, simplicity reigns supreme. Just reintroduce them as they were, but as alt select next to tank traps menu. sorted. Self crush begone.
Hardly complicated considering it would be making similar to how it used to work.
Re: Bring back razorwire
Posted: 2020-05-06 08:26
by Niki-Tret
It would be ok if you just make you can choose do you want razorwire with tank blockade on LMB or we want one just with wire on RMB as Insurgenst have.