after the latest incidents with the idf handgrenade idfhgr_m26a2 i decided to make a report.
I played now multiple times coop and coop insurgency and used many times 2 handgrenades directly in a row on techies or bots or threw it through windows and the 2nd grenade doesn't explode. Always the second handgrenade ! ALWAYS !
Happened to many times now. Another guy threw also today a grenade on a techie.
Direct hit with the metalegg - techie started sparking but no explosion animations, no explosionsound and no splashdamage hit us and we was close to the techie and also no blurry vision.
Nothing.
How to reproduce :
Throw 2 idfhgr_m26a2 grenades in shorttime.
FJ
Re: Buggy handgrenade - idfhgr_m26a2
Posted: 2017-09-10 08:40
by AlonTavor
Game decides it has enough to send and doesn't send everything. Happens more on low FPS servers. Nade probably went inside and splash was blocked.
Re: Buggy handgrenade - idfhgr_m26a2
Posted: 2017-09-10 21:25
by Jabil_One
When i use one grenade, switch to rifle and back to grenade the bug dont happen.
I also talked with our Techwizards about our LOW FPS SERVER. Better for my health is when i never mention this 3 words again about our serverbox in their presents.
I had never problems with grenades from US kits, from RUS kits, from INS kits etc. even on normal coop or insurgency coop.
Re: Buggy handgrenade - idfhgr_m26a2
Posted: 2017-09-11 17:05
by PeppeJ
Jabil_One wrote:I had never problems with grenades from US kits, from RUS kits, from INS kits etc. even on normal coop or insurgency coop.
That a part of the idfhgr_m26a2 and ruhgr_rgo, i checked not ALL grenades but 80% and found only 2 handgrenades (bugreports) with a difference in the code.
Russian and IDF grenades explode on contact, different code.
Re: Buggy handgrenade - idfhgr_m26a2
Posted: 2017-09-22 19:14
by Jabil_One
Could be the timesetting to low? When i ran into a tripflare, it has an delay but not 15! seconds
But it doesn't explain why the second one always buggs.
ObjectTemplate.HasCollisionEffect - Will play effect when colliding with object. For grenades. BF2 Command Descritpions
This codeline i miss in the tweaks.
Re: Buggy handgrenade - idfhgr_m26a2
Posted: 2017-09-22 21:50
by FFG
Jabil_One wrote:Could be the timesetting to low? When i ran into a tripflare, it has an delay but not 15! seconds
But it doesn't explain why the second one always buggs.
ObjectTemplate.HasCollisionEffect - Will play effect when colliding with object. For grenades. BF2 Command Descritpions
This codeline i miss in the tweaks.
Never experienced the grenade reliably bugging out. Even playing on the old laggy FCV server. What server do you experience this on so I can replicate this?