[quote=""'[R-DEV"]Rhino;2174894']Which is how I made the River Rapids in the video above although they could be much better, was my first attempt at making/modifying effects
They are still in the mod under \objects\effects\ambient\StaticFX\e_sAmb_Damn_RiverRapids
BTW B4rr3l, Ambient effects don't have any networkable and are totally client side.[/quote]
Humm yep as you can see I still don't know the bf2 structure much, lol
What I did notice is that if you add too many effects or use wrong parameter as unnecessary frequency or time to live...some effects will start to fail do display. Like I made the ground fog in the beginning using a lot of smaller fog emiters and I started to have so problems. So I changed it for larger with more range and time to live but much less "objects" and the problem was gone.
I never managed to make a nice Rain effect that work properly in the whole map without breaking other effects, I would love to rave some raining in the Thunderstorm Harverst.
[quote="Ivancic1941""]So that parameters for waterfalls can be changed in editor?? That could be good
Will that effect, that Rhino put above river (again horizontal), work if you rotate it up or down etc.?
Because then you can make custom stream ,which is actually effect, and place it on map and have small river without using bf2 system for water (only horizontal) .[/quote]
Yes, you can basically do anything you want in the editor, but there is not much Docs around specially for effects. I had to figured almost everything by trial and error.