'[R-DEV wrote:Rhino;1847226']Funny how just because the map has a lot more jets than any other map everyone seems to think this...
This thread here lists all the assets for every game mode and layer:
https://www.realitymod.com/forum/f196-p ... lands.html
Now taking The Falklands AAS 64 (AAS Standard Layer) here is what we have:
Basically to summarise, out of 64 players (32 a side):
Brits will commonly have around 7 players in vehicles, with a max, assuming that all assets have spawned, none have been shot down and the Atlantic Convey has spawned and spawned all of its 3 Chinooks which takes 40mins to do so at the very min assuming that each Chinook was taken off the spawn directly after it spawned,
a max of 14 players in vehicles. (excluding passengers, jeeps and trucks, AA guns etc)
Argies will also commonly have around 7 players in vehicles, with a max, assuming that all the assets have spawned and none destroyed a
max of 9 players in vehicles (excluding passengers, jeeps and trucks, AA guns etc)
Now lets take Kashan, a standard 4k map I think everyone would agree where many people will claim its good for infantry combat due to the bunkers in the middle of the map.
Note: this is also not bothering to list any of the trucks, jeeps, aa etc in the map like I did with the Falklands...
Basically to summarise, out of 64 players (32 a side):
The US will commonly have around 14 players in vehicles, with a max, assuming that all assets have spawned, none have been destroyed,
with a max of 32 players in vehicles. (excluding passengers, jeeps and trucks, AA guns etc)
The MEC will also commonly have around 14 players in vehicles, with a max, assuming that all the assets have spawned and none destroyed,
with a max of also 32 players in vehicles (excluding passengers, jeeps and trucks, AA guns etc)
Now so to compare, common amount of players in vehicles:
Falklands GB: 7
Falklands Arg: 7
Kashan US: 14
Kashan MEC: 14
Max amount of players in vehicles (excluding passengers, jeeps, trucks etc):
Falklands GB: 14
Falklands Arg: 9
Kashan US: 32
Kashan MEC: 32
Kashan has double the amount of common players in vehicles, in fact, 1/2 of the server and in its max, waaay over double the amount that the Falklands has, in fact, a slot for every single player in the server as a driver/gunner/pilot...
And basically any other 4km map in PR is pretty much the same story...
Also before anyone comes out with the argument of "The Falklands being 8kms means that the ground combat is waay more spread out", the ground combat is focused into a 3km by 2km area, which is basically the same as a normal 4km map.
Here is the Falklands minimap, with the Kashan minimap overlayed over the NE Falklands where all the ground combat is, and as you can see, and you can see, really nothing different in terms of ground combat area...