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Outpost Map Feedback

Posted: 2018-02-04 18:41
by Mineral
post feedback! If you have a floater or another similar issue please provide position through minimap.

Re: Outpost Map Feedback

Posted: 2018-02-06 10:20
by Sequadon
Nice map, I really like the loading screen music. Good job, professional.

Re: Outpost Map Feedback

Posted: 2018-02-06 14:42
by Mineral
Did performance in the city improve at all since v1.5.2?

Re: Outpost Map Feedback

Posted: 2018-02-28 12:17
by Filamu
We played it yesterday, I had no noticeable performance issues.
Taliban using mec assets was kind of interesting. I'm waiting for the tanks :P


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This thing is not possible to jump onto.Three of us tried, so unless it is supposed to be hard to do. It is in G6k1, just north of the lumber mill static at the east suburbs flag.

Re: Outpost Map Feedback

Posted: 2018-02-28 12:24
by ALADE3N
Filamu wrote: This thing is not possible to jump onto.Three of us tried, so unless it is supposed to be hard to do. It is in G6k1, just north of the lumber mill static at the east suburbs flag.
Supposed to be not jumpable , but it can be lowered afaik.

Re: Outpost Map Feedback

Posted: 2018-02-28 12:47
by AfterDune
That's been like that since the old days, but would still be nice if it were possible ;) . Someone would have to change the infantry collisions.

Re: Outpost Map Feedback

Posted: 2018-02-28 13:01
by Filamu
But you can get onto some of them right? I could have sworn there were some. If not maybe it should be replaced with some statics you can jump onto. The whole east suburb compound doesn't seem to have much view outside. Either you peak doorways, stay in the unsafe lumber mill, or you have to sit there waiting for them to run in. Doesn't really seem like an important objective.

Re: Outpost Map Feedback

Posted: 2018-02-28 14:17
by Outlawz7
For some reason it's blocked.

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Re: Outpost Map Feedback

Posted: 2019-09-22 17:31
by lakinen
-It should be inserted 1 or 2 pontoon bridges.On the northern part of the map.As I see it there are 2 destructive bridges and one river crossing.The problem arises when playing INS mode(especially when the cache is near the river).So if there is no trans sq in team,a big problem is created.

greeting

There's no real flame on your screen, it's just magic :shrk: