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Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-14 07:56
by AlonTavor
No difference. However short and long versions of guns have differences.

Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-14 11:35
by mectus11
Dr_Death wrote:The question is resumed in the title. I feel like if my spread is a lot worse using scopes in close combat than using iron sights or holo points. Is it just me or does the gun actually gets more spread for follow up shots when you are using a scope instead?
Depends on the fire rate, if you're going full auto then deviation increases over time when you're shooting, same goes for single round but you can manage it easier if you time your shots right.

Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-14 16:17
by PBAsydney
I feel like scopes make the guns less accurate at any range tbh. Give me an ironsight AR and it's a laser death beam, while scoped AR just spreads all over the place.

Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-14 16:43
by Mineral
We do have different categories based on sight yes, although I'm personally not aware of their influence and why it's like this :D Ask a coder.

example for recoil:

Code: Select all

        if v_arg2 == "beryl"   
		        if v_arg3 == "optic"   
				ObjectTemplate.createComponent SoldierBasedRecoilComp
				ObjectTemplate.recoil.hasRecoilForce 1
				ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.53/1.87/0
				ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.99/1.65/0
				ObjectTemplate.recoil.zoomModifier 0.4
				ObjectTemplate.recoil.goBackOnRecoil 0
			    endIf
			  	if v_arg3 == "opticugl"   
				ObjectTemplate.createComponent SoldierBasedRecoilComp
				ObjectTemplate.recoil.hasRecoilForce 1
				ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.485/1.815/0
				ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.99/1.65/0
				ObjectTemplate.recoil.zoomModifier 0.4
				ObjectTemplate.recoil.goBackOnRecoil 0
			    endIf
			    if v_arg3 == "ironsight"   
				ObjectTemplate.createComponent SoldierBasedRecoilComp
				ObjectTemplate.recoil.hasRecoilForce 1
				ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.53/1.87/0
				ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.99/1.65/0
				ObjectTemplate.recoil.zoomModifier 0.4
				ObjectTemplate.recoil.goBackOnRecoil 0
			    endIf
			  	if v_arg3 == "ironsightugl"   
				ObjectTemplate.createComponent SoldierBasedRecoilComp
				ObjectTemplate.recoil.hasRecoilForce 1
				ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.485/1.815/0
				ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.99/1.65/0
				ObjectTemplate.recoil.zoomModifier 0.4
				ObjectTemplate.recoil.goBackOnRecoil 0
			    endIf
	    endIf

Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-18 10:28
by QuickLoad
always go for magnified scope,
close range = hipfire
long range = scope
mid range, suppress with hipfire and then shoot with scope in a firefight, otherwise just use scope.

of course, if you have luxary of BUIS then even better.

Re: Is it placebo or do scopes get worse close quarters accuracy?

Posted: 2018-03-18 16:15
by Murphy
I think the issue is that there is a small period of time in which your view switches into the zoom that causes the placebo you're witnessing. It's always easier to keep your weapon trained on the target while pulling it up to your shoulder with CQB sights because the zoom shifts your perspective drastically which exaggerates the distance you have to pull your mouse to ensure you are still on target. This combined with recoil and deviation gives the CQB sights a fairly hefty advantage in a lot of scenarios, this is why a lot of experienced PR players prefer Ironsights to Optics in any situation.