Have you tried? The menu options are the same.
I don't think there's a difference. Join IP should always work, if ports are open.
Well, now I know, so thanks

.
Still, the problem with the wrong ticket count on some maps (which was my main grievance) still persist (yes, even in "straight" coop).
I'm quite curious to know if it happens just to me or to other players too.
While I admitted in the first post that
this is low-priority (and honestly, someone who plays coop by himself wouldn't even notice), the problem arise when you host a local game: you first estimate the ticket quantity needed for how much you want the match to last and set the ticket ratio accordingly, and then, once the game starts, the number of ticket is from 0.2 to 5 times what you expected.
Wanted a 1-hour match (500 to 700 tickets)? Sorry, it will last 15 minutes (200) or 3+ hours (3000+).
So you make everyone disconnect, set the ratio again and go. Annoying, but no biggie if it doesn't happen everytime.
...then the next map loads.
Will it have the same problem (and so the ticket number will be correct), or will it be a map of which the number of ticket is read correctly (so you'll have 4/5 times the tickets, due to compensating the "faulty" maps with the ratio slider)?
Again, I just want to know if this happens only to me (peace. I will deal with it) or if this happens to others as well.
In this second case I can volunteer to check for every coop map if the ticket count is read correctly or as a fraction of what it should be, so to let players at least know which map need a ratio correction to use the declared number of tickets and which doesn't.
--------------------------------------------------------[EDIT]--------------------------------------------------------
Here's the first batch of tests [will edit this post once I made more, possibly tomorrow].
If someone is kind enough to spend 10 minutes to load a couple of games (one correct and one wrong -see below-, possibly on the same map) to check if the problem is not just on my install of PR, that would be really appreciated.
Possibly important note: I am using the ticket number written
on the map's picture; don't know if that makes any difference. Will check the relative .con files later.
Ticket ratio set at 100. (Coop layer, of course, launched from "Co-operative" in the main menu)
First number is for bluefor, second for opfor.
Expectation: what the pic says.
Reality: what you get once the map has been loaded.
Multi: ratio between what should be and what you get. I marked the correct ones.
Correction: suggested ratio to set in order to have the (approximately) right ticket number.
Code: Select all
Lyr Expectation Reality Multi Correction
----------------------------------------------------------------------------------
Al Basrah Inf 250/200 150/120 0.6 160
Alt 400/350 250/200 0.6~/0.5~ 160/175
Std 600/600 250/200 0.4~/0.3~ 235/295
----------------------------------------------------------------------------------
Asad Kahl Alt 300/300 300/300 1.0 [CORRECT] 100
Std 300/300 300/300 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Assault on Grozny Inf 400/400 240/240 0.6 160
Alt 400/400 400/400 1.0 [CORRECT] 100
Std 450/400 400/400 0.9~/1.0 100 (close enough)
----------------------------------------------------------------------------------
Assault on Mestia Std 450/400 400/400 0.9~/1.0 100 (close enough)
----------------------------------------------------------------------------------
Bamyan Inf 800/800 480/480 0.6 160
Alt 800/800 800/800 1.0 [CORRECT] 100
Std 800/800 800/800 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Battle of la Drang Alt 400/400 400/400 1.0 [CORRECT] 100
Std 500/500 400/400 0.8 130
----------------------------------------------------------------------------------
Beirut Alt 500/500 500/500 1.0 [CORRECT] 100
Std 550/500 500/500 0.9~/1.0 100 (close enough)
Lrg 1000/1000 500/500 0.5 205
----------------------------------------------------------------------------------
Bijar Canyons Alt 400/400 200/200 0.5 205
Std 800/800 200/200 0.25 400
----------------------------------------------------------------------------------
Black Gold Inf 500/500 300/300 0.6 160
Alt 500/500 500/500 1.0 [CORRECT] 100
Std 600/600 500/500 0.8~ 130
----------------------------------------------------------------------------------
Burning Sands Inf 300/300 180/180 0.6 160
Alt 600/600 500/500 0.8~ 115
Std 500/500 300/300 0.6 160
----------------------------------------------------------------------------------
Charlies Point Std 500/400 450/400 0.9/1.0 100 (close enough)
----------------------------------------------------------------------------------
Dovre Std 450/450 450/450 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Dovre Winter Std 450/450 450/450 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Dragon Fly Inf 350/300 210/180 0.6 160
Std 450/400 350/300 0.7~ 130
----------------------------------------------------------------------------------
Fallujah West Std 550/550 500/500 0.9 115
----------------------------------------------------------------------------------
Fools Road Inf 200/200 120/120 0.6 160
Std 500/450 200/200 0.4/0.4~ 235
----------------------------------------------------------------------------------
Gaza Inf 500/500 300/300 0.6 160
Std 500/500 500/500 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Goose Green Std 500/500 500/500 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Hades Peak Inf 200/200 120/120 0.6 160
Alt 400/400 200/200 0.5 205
----------------------------------------------------------------------------------
Hill 488 Std 500/500 200/200 0.4 250
----------------------------------------------------------------------------------
Kokan Inf 500/500 300/300 0.6 160
Alt 500/500 500/500 1.0 [CORRECT] 100
Std 500/500 500/500 1.0 [CORRECT] 100
----------------------------------------------------------------------------------
Korengal Valley Std 500/450 300/200 0.6/0.4~ 250
----------------------------------------------------------------------------------
[EDIT] Added Charlie's Point -> Fools Road
Ok, at that point I can see a pattern here:
most maps with wrong count have the Inf tickets at 0.6 times what they should have and the Std/Alt tickets at the amount that shoud've been for the Inf layer (Al Basrah, Grozny, Bamyan, even Black Gold, which have the right count at Std only because it's the right number for Inf).
[wild theory]
Looks like some unfinished/unpolished auto-calc feature that should give *0.6 tickets to the inf layer, based on the Std one, but instead multiply the already-present (and already toned down) Inf count instead of the Std count.
[/wild theory]
At that point I'm goin' to check the .con files.