Disabling grenade resupply in vanilla BF2.
Posted: 2018-09-24 12:27
Hello guys,
thank you for accepting me to your community.
I am not a PR player. I play vanilla BF2 and love the **** out of it.
I would like to say hello to you guys from the vanilla community.
I come here, seeking knowledge. I am trying to fix grenade spam in BF2. We have tried solutions like reducing the amount of nades you get to two or even getting rid of nades.
The first solution did not solve the problem. You could still resupply your own two grenades and throw them infinitely. The 2nd solution is not for everyone. It creates other problems like (roof) camping and a much less dynamic gameplay.
I have seen other people add changes to the mods\bf2\python\game\gamemodes\gpm_cq.py scrypt on the server and was thinking that it might be possible to apply a fix as mentioned in the forum title. Another thing I could think of, is maybe increasing the time it takes to resupply nades to a rather high number.
I am asking you guys, because you seem so much more knowledgeable of the game in general. I have asked others from my scene, done some research but couldn't tackle the problem on my own.
I would be very happy to get some advice from our brothers here in Project Reality.
Keep up the good work!
Thank you,
Manekk
thank you for accepting me to your community.
I am not a PR player. I play vanilla BF2 and love the **** out of it.
I would like to say hello to you guys from the vanilla community.
I come here, seeking knowledge. I am trying to fix grenade spam in BF2. We have tried solutions like reducing the amount of nades you get to two or even getting rid of nades.
The first solution did not solve the problem. You could still resupply your own two grenades and throw them infinitely. The 2nd solution is not for everyone. It creates other problems like (roof) camping and a much less dynamic gameplay.
I have seen other people add changes to the mods\bf2\python\game\gamemodes\gpm_cq.py scrypt on the server and was thinking that it might be possible to apply a fix as mentioned in the forum title. Another thing I could think of, is maybe increasing the time it takes to resupply nades to a rather high number.
I am asking you guys, because you seem so much more knowledgeable of the game in general. I have asked others from my scene, done some research but couldn't tackle the problem on my own.
I would be very happy to get some advice from our brothers here in Project Reality.
Keep up the good work!
Thank you,
Manekk