Bullets loaded in sniper rifles 1.8 times more damage
Posted: 2019-06-03 08:28
According to the config files, the 7.62x51 mm NATO cartridges for snipers do 90 damage.
Those used in standard infantry rifles like the FN FAL/M14/G3 and machine guns like the FN MAG do 50 damage, while the DMR does 58 damage.
I understand that different ammunition is used by snipers over the regular troops: https://en.wikipedia.org/wiki/7.62%C3%9 ... idge_types.
However, it seems a bit of a stretch to me that these cartridges will be so much more effective at penetrating armor. They are better at maintaining velocity and accuracy over longer ranges, and I'm happy that the developers took the time to create a seperate bullet to factor this in.
Nonetheless, I don't think that they should do significantly more damage than standard infantry rifles or machine guns. There is no good balancing reason for unrealistically high damage values for sniper rifles.
Those used in standard infantry rifles like the FN FAL/M14/G3 and machine guns like the FN MAG do 50 damage, while the DMR does 58 damage.
I understand that different ammunition is used by snipers over the regular troops: https://en.wikipedia.org/wiki/7.62%C3%9 ... idge_types.
However, it seems a bit of a stretch to me that these cartridges will be so much more effective at penetrating armor. They are better at maintaining velocity and accuracy over longer ranges, and I'm happy that the developers took the time to create a seperate bullet to factor this in.
Nonetheless, I don't think that they should do significantly more damage than standard infantry rifles or machine guns. There is no good balancing reason for unrealistically high damage values for sniper rifles.
